Spheretech's Spriter App

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spheretech
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Spheretech's Spriter App

Post by spheretech » 31 Jul 2015, 16:17

Byond ID: Spheretech

Age: 19

Gender: Male

How would you define yourself? (Coder, Mapper, Spriter):
Spriter

If Coder, what languages?
I am not a coder.

Any previous experience developing with SS13? Plenty.
I've done sprites for alot of the big ss13 servers like Yogstation, TG, Paradise and also including colonial itself.

Proof of any previous or current work: I did some spriting for you guys a while back. I don't remember exactly what it was but from what I can see right now you're still using the hivelord and ravager.
Theres just too much stuff to upload so I'll just link you this, my threadsfrom tg and para with some of my work (old but whatever):
https://tgstation13.org/phpBB/viewtopic.php?f=11&t=2472
http://nanotrasen.se/phpBB3/viewtopic.php?f=17&t=1727

How well do you know Git?
I am familiar with it but don't actively use it.

Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)

I understand. However I am no alien (no pun intended) to admining. I've been a primary admin on yogstation for many months now.
Anything else you'd like to add? The account I'm using right now is not my original one. I made it today. Maybe you guys switched forums or something. I also lost lots of sprites that I posted in my threads there but whatever. I've taken a break from ss13 for the past couple of months but I'd be fine helping out with spriting a bit since its my hobby.
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Feweh
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Re: Spheretech's Spriter App

Post by Feweh » 31 Jul 2015, 19:11

Very good work, your style really fits into the SS13 Artwork as well.

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Sebro
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Re: Spheretech's Spriter App

Post by Sebro » 01 Aug 2015, 09:57

I looked at your sprites and... Well done, really, it looks quite nice.
:(

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Re: Spheretech's Spriter App

Post by apophis775 » 02 Aug 2015, 00:50

I'll direct Joshuu here, he makes decisions regarding spriters. It helps us keep everything looking similar.

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Kyrac
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Re: Spheretech's Spriter App

Post by Kyrac » 02 Aug 2015, 01:40

Awesome work! But, you made the Chronosuit sprite?! Cool!

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Lucyz
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Re: Spheretech's Spriter App

Post by Lucyz » 02 Aug 2015, 06:11

I know Spheretech from other servers, I think he would be a great asset to help out Josh.

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Re: Spheretech's Spriter App

Post by Shadowling1232 » 06 Aug 2015, 03:39

If you have time could you try posting a sprite for a stationary turret? I like your work but I would prefer to see something geared more towards CM's style. (Requesting a greenish, tropical jungly theme towards it FX would be a nice addition to it also.

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spheretech
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Re: Spheretech's Spriter App

Post by spheretech » 06 Aug 2015, 05:20

Shadowling1232 wrote:If you have time could you try posting a sprite for a stationary turret? I like your work but I would prefer to see something geared more towards CM's style. (Requesting a greenish, tropical jungly theme towards it FX would be a nice addition to it also.
I already sprited those green turrets that were once used, what do you need a turret for?
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SecretStamos (Joshuu)
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Re: Spheretech's Spriter App

Post by SecretStamos (Joshuu) » 07 Aug 2015, 05:53

Shadowing is not dev team. I'm not sure why he's speaking on our behalf.

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Re: Spheretech's Spriter App

Post by apophis775 » 06 Sep 2015, 15:57

If your still interested, let me know. I'll look back into this.

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spheretech
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Re: Spheretech's Spriter App

Post by spheretech » 06 Sep 2015, 16:26

apophis775 wrote:If your still interested, let me know. I'll look back into this.
I am still interested. I was told you no longer need help.
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Re: Spheretech's Spriter App

Post by apophis775 » 20 Sep 2015, 00:36

I've talked with my team, and sorry, but this is Denied.

The sprites just don't match our "style" right now.

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