Squad Medic Basic Surgery
- Mitchs98
- Registered user
- Posts: 662
- Joined: 23 Jan 2015, 21:56
Squad Medic Basic Surgery
Summary (a quick, 2-3 sentence summary): Squad medics should be able to do basic surgery I.E Fractures.
Benefits (How this will benefit the server and game as a whole): It would add more balance due to aliens be shitlers and targeting hands.
Details (Description of how you think this would work, the benefits, etc): Not always will a competent Sulaco Medic come down to the FOB(Nor will there always...well most of the time...be competent Sulaco Medics period). Aliens target hands way more than they should, honestly. No where in the movie do you see aliens chopping hands. Field Medics SHOULD be able to set fractures, either that are you should be able to splint hand fractures. The current rules for Squad Medics make..no sense, honestly. 9/10 It won't matter if you stabilize them if they can't move due to fractures, or be moved. You won't always have a surgery table to cart them back on. You drag them? Guess what, that rib is going to stab all into their internal organs.
Implementation (Optional, if you have an idea how to implement it): Rule Change, simple as making some text changes.
Benefits (How this will benefit the server and game as a whole): It would add more balance due to aliens be shitlers and targeting hands.
Details (Description of how you think this would work, the benefits, etc): Not always will a competent Sulaco Medic come down to the FOB(Nor will there always...well most of the time...be competent Sulaco Medics period). Aliens target hands way more than they should, honestly. No where in the movie do you see aliens chopping hands. Field Medics SHOULD be able to set fractures, either that are you should be able to splint hand fractures. The current rules for Squad Medics make..no sense, honestly. 9/10 It won't matter if you stabilize them if they can't move due to fractures, or be moved. You won't always have a surgery table to cart them back on. You drag them? Guess what, that rib is going to stab all into their internal organs.
Implementation (Optional, if you have an idea how to implement it): Rule Change, simple as making some text changes.
- Sargeantmuffinman
- Registered user
- Posts: 1372
- Joined: 01 Apr 2015, 14:31
- Location: Mean while in Europe somewhere.
Re: Squad Medic Basic Surgery
Nope.....-1.
Maybe....
Maybe....
- CaptainBritton02
- Registered user
- Posts: 58
- Joined: 11 Jul 2015, 21:26
- Location: Space Tennessee
- Contact:
Re: Squad Medic Basic Surgery
You know, there's a thing called the grab intent. Use it. It doesn't open wounds more like dragging. But other than that I like this. +1Mitchs98 wrote:Summary (a quick, 2-3 sentence summary): Squad medics should be able to do basic surgery I.E Fractures.
Benefits (How this will benefit the server and game as a whole): It would add more balance due to aliens be shitlers and targeting hands.
Details (Description of how you think this would work, the benefits, etc): Not always will a competent Sulaco Medic come down to the FOB(Nor will there always...well most of the time...be competent Sulaco Medics period). Aliens target hands way more than they should, honestly. No where in the movie do you see aliens chopping hands. Field Medics SHOULD be able to set fractures, either that are you should be able to splint hand fractures. The current rules for Squad Medics make..no sense, honestly. 9/10 It won't matter if you stabilize them if they can't move due to fractures, or be moved. You won't always have a surgery table to cart them back on. You drag them? Guess what, that rib is going to stab all into their internal organs.
Implementation (Optional, if you have an idea how to implement it): Rule Change, simple as making some text changes.
"I look forward to a great future for America - a future in which our country will match its military strength with our moral restraint, its wealth with our wisdom, its power with our purpose." -35th US President John Fitzgerald Kennedy
- Mitchs98
- Registered user
- Posts: 662
- Joined: 23 Jan 2015, 21:56
Re: Squad Medic Basic Surgery
For....what reason? That...makes no sense. Real field medics set fractures and such..so..?Sargeantmuffinman wrote:Nope.....-1.
Maybe....
- Mitchs98
- Registered user
- Posts: 662
- Joined: 23 Jan 2015, 21:56
Re: Squad Medic Basic Surgery
Dragging doesn't open wounds, no. But it DOES cause fractured skull or chest injuries to move around.CaptainBritton02 wrote: You know, there's a thing called the grab intent. Use it. It doesn't open wounds more like dragging. But other than that I like this. +1
- SASoperative
- Donor
- Posts: 1319
- Joined: 26 Dec 2014, 20:49
- Location: Mobile constantly. Never really in one spot for long.
Re: Squad Medic Basic Surgery
Fixxed your format for you however I am going to go with a -1 and I am sure this probably won't happen. Squad medics even in reality at a FOB normally can at most stabalize a wounded marine and get them ready for a actual surgeon to help them. But over all they don't do it on their own.
- johners12345
- Registered user
- Posts: 793
- Joined: 10 Jan 2015, 20:58
- Location: The Interwebs
- Contact:
Re: Squad Medic Basic Surgery
-1 for above statements
- kurugi
- Registered user
- Posts: 234
- Joined: 27 Jul 2015, 06:02
- Location: Nostromo. No, seriously. You guys left without me..
Re: Squad Medic Basic Surgery
How about a combat surgeon who is part of the marines and doesn't have a specific squad who goes to the FOB and assists marines planetside. Maybe limit the role to one person and XOs won't make more.
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: Squad Medic Basic Surgery
No -1
Medic's shouldn't be dealing with fractures, you need a doctor.
Medic's shouldn't be dealing with fractures, you need a doctor.
-
- Registered user
- Posts: 10
- Joined: 04 Aug 2015, 01:13
Re: Squad Medic Basic Surgery
The question is: why? There hasn't been a rule against squad medics performing surgery in the field until just now. Why is that so? Heck, in the past squad medics used to have portable surgery kits.
Was the decision to implement this rule based entirely on roleplay, because that's how it works in real life?
Gameplay-wise, the rule makes no sense other than as a straight-up nerf to marines. Aliens often target hands and often end up breaking them. Since the weapons the marine most often tend to use - the M41A and the shotgun - require two hands to use, one broken hand pretty much kills their ability to deal damage, forcing them to switch to an SMG if they have one.
Since the main issue here is broken bones (the other common surgery, xenomorph removal, is complex enough that it's best done by the doctors), making it possible to splint broken hands or some other faster method of repairing broken bones (or at least making both hands useable again) would solve this problem.
Since broken bones are nonlethal, if you have a broken hand you'll be forced to wait for a long time until there's a lull in the amount of people with lethal injuries.
Was the decision to implement this rule based entirely on roleplay, because that's how it works in real life?
Gameplay-wise, the rule makes no sense other than as a straight-up nerf to marines. Aliens often target hands and often end up breaking them. Since the weapons the marine most often tend to use - the M41A and the shotgun - require two hands to use, one broken hand pretty much kills their ability to deal damage, forcing them to switch to an SMG if they have one.
Since the main issue here is broken bones (the other common surgery, xenomorph removal, is complex enough that it's best done by the doctors), making it possible to splint broken hands or some other faster method of repairing broken bones (or at least making both hands useable again) would solve this problem.
Since broken bones are nonlethal, if you have a broken hand you'll be forced to wait for a long time until there's a lull in the amount of people with lethal injuries.
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Squad Medic Basic Surgery
Splints should be made usable on all body segments at a minimum.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
Re: Squad Medic Basic Surgery
The rule was added because normally, squad medics are there to stabilize the patients and prepare them for doctors to heal them and because when we had portable surgery kits, and when we allowed them to do surgery, there was no need for sulaco doctors, at all.indy4321 wrote:Snip
I agree on hand/foot splints tho.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
Re: Squad Medic Basic Surgery
Squad Medic can only stabilize and tend to the wounds... They have NO IDEA where the there is a fracture without a body scanner.
-1
-1
- Evilkyle24
- Registered user
- Posts: 539
- Joined: 30 May 2015, 21:46
Re: Squad Medic Basic Surgery
We should get a chemical injector or something that lets us move critical people around without killing them. Better for everyone.
Super innaprovaline or something. Stasis in a bottle.
Super innaprovaline or something. Stasis in a bottle.
- kurugi
- Registered user
- Posts: 234
- Joined: 27 Jul 2015, 06:02
- Location: Nostromo. No, seriously. You guys left without me..
Re: Squad Medic Basic Surgery
Why not just get a few crates of stasis bags from requisitions before heading down?Evilkyle24 wrote:We should get a chemical injector or something that lets us move critical people around without killing them. Better for everyone.
Super innaprovaline or something. Stasis in a bottle.
- Evilkyle24
- Registered user
- Posts: 539
- Joined: 30 May 2015, 21:46
Re: Squad Medic Basic Surgery
Dipshits like to unzip them with someone inside.
- kurugi
- Registered user
- Posts: 234
- Joined: 27 Jul 2015, 06:02
- Location: Nostromo. No, seriously. You guys left without me..
Re: Squad Medic Basic Surgery
Hit them in the head with a crowbar and throw them in one then.Evilkyle24 wrote:Dipshits like to unzip them with someone inside.
-
- Registered user
- Posts: 56
- Joined: 06 Aug 2015, 16:06
Re: Squad Medic Basic Surgery
Honestly I think stasis bag should come with a dialog box just to be sure sometimes you're not opening because you want to but because you missed the control key while clicking it.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Squad Medic Basic Surgery
This is probably a good thing to add so that people don't accidentally open it or etcAstralenigma wrote:Honestly I think stasis bag should come with a dialog box just to be sure sometimes you're not opening because you want to but because you missed the control key while clicking it.
Last edited by TopHatPenguin on 18 Aug 2015, 18:59, edited 1 time in total.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- HalfdeadKiller
- Registered user
- Posts: 468
- Joined: 15 Oct 2014, 13:17
Re: Squad Medic Basic Surgery
I would be okay with squad medics performing shrapnel removal for arms, legs, hands, and feet. Not the chest and head. And that would be the only surgery they should perform. The rest can be stabilized with the use of splints and quick clot. Heck, shrapnel removal can be done with an engineer's tools if need be, and tramadol can be a quick on the spot pain relief a relatively short surgery.
-
- Registered user
- Posts: 26
- Joined: 14 Aug 2015, 14:26
Re: Squad Medic Basic Surgery
Why not add a mobile surgical kit for sulaco doctors to actually beable to go planet side so that they can stabilize/somewhat heal fractures and remove aliens from marines without the chance of them busting on the way home.
- Mycroft Macarthur
- Donor
- Posts: 256
- Joined: 19 Feb 2015, 14:05
- Location: this small blue-green planet called earth, came here for the beer and the bitches.
- Byond: Feodrich
- Contact:
Re: Squad Medic Basic Surgery
if you want to do surgery so bad just rob the ruined medbay on the planet, theres tons of great shit there, if your too lazy to do that then this is hardly OUR fault.
in addition, if the sulaco doctors are shit and incapable of doing their jobs, generally the admins wont care if you do it FOR them, i perform surgeries as an engineer all the time (or i did before the alpha and i stopped playing engineer) because i was usually the only one who actually knew HOW TO DO IT, the admins generally wont get pissy if you perform a surgery unless there are doctors who DO know how to do it who should BE doing it or if you are somehow preventing them from doing their jobs, just because you are a medic doesn't mean you dont know how to do it, it just means there are OTHER people who are supposed to be handling the heavy stuff, think back to red vs blue.
a doctor heals the sick and needy, a medic just kind of holds your hand while you die.
if you need convenient ways to transport people then just grab some more of those cryostasis bags, or even body bags will work in a pinch, i once crammed twelve guys into one bag so we could suprise the shit out of the aliens, you better believe when that alien runner found me and threw a facehugger at me he was VERY suprised indeed when twelve guys with m41a's appeared out of fucking nowhere and trapped him.
in addition, if the sulaco doctors are shit and incapable of doing their jobs, generally the admins wont care if you do it FOR them, i perform surgeries as an engineer all the time (or i did before the alpha and i stopped playing engineer) because i was usually the only one who actually knew HOW TO DO IT, the admins generally wont get pissy if you perform a surgery unless there are doctors who DO know how to do it who should BE doing it or if you are somehow preventing them from doing their jobs, just because you are a medic doesn't mean you dont know how to do it, it just means there are OTHER people who are supposed to be handling the heavy stuff, think back to red vs blue.
a doctor heals the sick and needy, a medic just kind of holds your hand while you die.
if you need convenient ways to transport people then just grab some more of those cryostasis bags, or even body bags will work in a pinch, i once crammed twelve guys into one bag so we could suprise the shit out of the aliens, you better believe when that alien runner found me and threw a facehugger at me he was VERY suprised indeed when twelve guys with m41a's appeared out of fucking nowhere and trapped him.
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Squad Medic Basic Surgery
Denied.
We've got specific rules for surgery.
We've got specific rules for surgery.