Weed Attack Logs

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FatalEYES
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Weed Attack Logs

Post by FatalEYES » 19 Aug 2015, 14:46

Summary (a quick, 2-3 sentence summary): Removing the attack logs when anyone slashes at weeds. Or something along those lines. This is just an idea.

Benefits (How this will benefit the server and game as a whole): Well this will no longer happen and it won't crowd up logs for marines when in the FOB.
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Details (Description of how you think this would work, the benefits, etc): Well it makes chat a bit easier to read, especially for Alpha squad since their text is red also.

Implementation (Optional, if you have an idea how to implement it): Coding, I'd imagine.
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Sargeantmuffinman
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Re: Weed Attack Logs

Post by Sargeantmuffinman » 19 Aug 2015, 14:47

Hmmmmm would be nice or just make it like the one when attacking resin doors.

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Re: Weed Attack Logs

Post by TopHatPenguin » 19 Aug 2015, 14:50

I think we should either remove the logs or if they are needed just make the size of the text smaller.

So +1 to this.
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Re: Weed Attack Logs

Post by Mycroft Macarthur » 19 Aug 2015, 14:54

making the size of the text smaller would be a perfect compromise imo, say if regular text is font size 8 or 10 make all the attack logs size 2

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Re: Weed Attack Logs

Post by Thrain » 19 Aug 2015, 15:19

You could also probably modify the attack logs so that they only show up when the weed item being attacked has reached 50% of its health, then when it hits the 25%ish mark. That way you will only see two logs per item, but marines will be able to retain some idea of how much progress they are making.

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Re: Weed Attack Logs

Post by IAMMagikarp » 19 Aug 2015, 15:32

I hate my chat being spammed +1
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Re: Weed Attack Logs

Post by Pillow » 19 Aug 2015, 22:18

YESSSS +111111111111111111111111
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Re: Weed Attack Logs

Post by GingerCultLeader » 19 Aug 2015, 22:46

+1 Would make it easier to communicate.

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Re: Weed Attack Logs

Post by Steelpoint » 24 Aug 2015, 13:08

This would be a positive change considering how common it is for Marines to break apart weeds.
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DesFrSpace
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Re: Weed Attack Logs

Post by DesFrSpace » 28 Aug 2015, 20:24

Steelpoint wrote:This would be a positive change considering how common it is for Marines to break apart weeds.
Put Weed Killer Grenade in every Marine Locker/Vendor. *get BAN :) whoa there.
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Voldirs
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Re: Weed Attack Logs

Post by Voldirs » 18 Nov 2015, 14:51

bump.

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Re: Weed Attack Logs

Post by apophis775 » 18 Nov 2015, 16:18

I'm not sure what to do about this. I'm thinking of possibly changing it to a "resin floor" system...

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Re: Weed Attack Logs

Post by Wickedtemp » 19 Nov 2015, 01:07

As long as it stops the chat spam while.

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WyattH
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Re: Weed Attack Logs

Post by WyattH » 19 Nov 2015, 04:26

Depending on how weeds are coded in, would it be possible to just show the attack logs for weed in really small print and a different color than regular attack logs?

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Re: Weed Attack Logs

Post by Azmodan412 » 19 Nov 2015, 07:47

Big +1. It is annoying when you are trying to coordinate with your Overwatch officer and all you see is 'The weeds have been torn/ripped with the [Insert weapon here] by [Insert name here]'.
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Re: Weed Attack Logs

Post by HalfdeadKiller » 19 Nov 2015, 16:20

+1 Please for the love of god. Weeds are so annoying to deal with.

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Re: Weed Attack Logs

Post by apophis775 » 23 Nov 2015, 21:05

Unfortunatly, the logs are inherent to attacking.

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HalfdeadKiller
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Re: Weed Attack Logs

Post by HalfdeadKiller » 23 Nov 2015, 21:20

Then can we make it so that weeds maybe go away in one swipe of the knife, considering how fast and easy they can be replaced?

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Re: Weed Attack Logs

Post by apophis775 » 23 Nov 2015, 21:31

Oh, that i can do, and fuck the weeds. I'd enjoy THAT.

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Re: Weed Attack Logs

Post by apophis775 » 24 Nov 2015, 17:59

Implemented for next round.

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