Summary (a quick, 2-3 sentence summary): When briefing starts, Commander has the button that will draw attention to himself. Of course, the dimming lights what no one has thought before.
Benefits (How this will benefit the server and game as a whole): Boosted morale and more attention on Commander than marines.
Details (Description of how you think this would work, the benefits, etc): Add a button enabling Commander to dim the lights.
Implementation (Optional, if you have an idea how to implement it): Mapping Skills
Briefing Dimming Lights
- UnknownMurder
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- Mycroft Macarthur
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Re: Briefing Dimming Lights
so what, a button that would instantly toggle all the lights in the room to off save for one that shines on the commander himself?
it might be viable but you'd get light bleeding in from the west (unless shutters were closed), canteen and sleeper room, im not an expert in regards to how lighting works from a code perspective but i cant imagine it would be much more difficult then having that button simultaneously switch all the lights in that room to on or off at the same time
intriguing enough to be worth at least trying out, +1
it might be viable but you'd get light bleeding in from the west (unless shutters were closed), canteen and sleeper room, im not an expert in regards to how lighting works from a code perspective but i cant imagine it would be much more difficult then having that button simultaneously switch all the lights in that room to on or off at the same time
intriguing enough to be worth at least trying out, +1
- Infernus
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Re: Briefing Dimming Lights
70% of marines have turned on lights in their pocket at briefing.
- UnknownMurder
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Re: Briefing Dimming Lights
-scoffs-Infernus wrote:70% of marines have turned on lights in their pocket at briefing.
Really? I didn't notice. That's stupid.
- Complete Garbage
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Re: Briefing Dimming Lights
*Lights dim*
*Everyone shines their flashlight into the CO's eyes*
*Flashlight Major Victory*
*Everyone shines their flashlight into the CO's eyes*
*Flashlight Major Victory*
Cohen 'Double-F' Blyant Confirmed Combat Stats:
Intentional marine kills: 0
Friendly-fire kills: 2
Friendly-fire injuries: 9
Total aliens killed: 10
T3s killed: 2
Queens killed: 1
Times infected: Too many to count.
Deaths: See above.
Deaths by friendly-fire: 1
In case you couldn't tell, I'm pretty bad at this.
Last updated: 04/20/2017
Intentional marine kills: 0
Friendly-fire kills: 2
Friendly-fire injuries: 9
Total aliens killed: 10
T3s killed: 2
Queens killed: 1
Times infected: Too many to count.
Deaths: See above.
Deaths by friendly-fire: 1
In case you couldn't tell, I'm pretty bad at this.
Last updated: 04/20/2017
- Derpislav
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Re: Briefing Dimming Lights
Actually, soldiers have their briefings before nighttime actions in darkness or dim, red light. For immershuns plz?
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
- Mitchs98
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Re: Briefing Dimming Lights
Even better, a lazer pointer. BLind the CO. Hue....But seriously +1. Yay for immersions.Complete Garbage wrote:*Lights dim*
*Everyone shines their flashlight into the CO's eyes*
*Flashlight Major Victory*
- UnknownMurder
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Re: Briefing Dimming Lights
Complete Garbage wrote:*Lights dim*
*Everyone shines their flashlight into the CO's eyes*
*Flashlight Major Victory*
I was actually thinking more like a stage light. The only light you would see is at the commander.
- apophis775
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Re: Briefing Dimming Lights
Negative. Our current "system" for lighting doesn't support this.