Pre-scanned cloning overrides current role as xeno

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Arachnidnexus
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Pre-scanned cloning overrides current role as xeno

Post by Arachnidnexus » 05 Sep 2015, 07:57

Bug Description:
Got cloned despite being a larva.

Steps to reproduce:
1. Get scanned in the Sulaco before being dropped
2. Get killed (burst in this case), ghost and turn xenomorph preference to "yes/on"
3. Spawn as a larva through turning xenomorph pref on
4. Someone clones you after noticing your marine death
5. You awaken as a clone (larva body was still 'resting' on the shuttle after I died as a marine again)

Is this intended or just a weird bug?

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northcote4
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Re: Pre-scanned cloning overrides current role as xeno

Post by northcote4 » 05 Sep 2015, 08:01

Sounds like a weird bug.

However, it does seem amazing for those player who end up bursting, despite not wanting to.
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Complete Garbage
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Re: Pre-scanned cloning overrides current role as xeno

Post by Complete Garbage » 05 Sep 2015, 09:08

Definitely a bug, sounds really weird.

"I am born! Oh wait, hold on... I am unborn!"
Cohen 'Double-F' Blyant Confirmed Combat Stats:
Intentional marine kills: 0
Friendly-fire kills: 2
Friendly-fire injuries: 9
Total aliens killed: 10
T3s killed: 2
Queens killed: 1
Times infected: Too many to count.
Deaths: See above.
Deaths by friendly-fire: 1

In case you couldn't tell, I'm pretty bad at this.

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Infernus
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Re: Pre-scanned cloning overrides current role as xeno

Post by Infernus » 21 Apr 2016, 09:27

Not only is this against the rules, cloning will most probably be gone soonTM
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