Grabbed people don't teleport up

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FriedKetchup
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Grabbed people don't teleport up

Post by FriedKetchup » 26 Sep 2015, 06:18

Bug Description:


Steps to reproduce:
1. Grab somebody
2. Use ladder
3. They don't follow you up the ladder!

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WyattH
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Re: Grabbed people don't teleport up

Post by WyattH » 26 Sep 2015, 07:29

You use pull to get people up, not grab.

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Sebro
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Re: Grabbed people don't teleport up

Post by Sebro » 26 Sep 2015, 12:15

WyattH wrote:You use pull to get people up, not grab.
Still tho.....you should be able to use grab too.
:(

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FriedKetchup
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Re: Grabbed people don't teleport up

Post by FriedKetchup » 26 Sep 2015, 19:43

It's especially handy to be able to do this when you grab one player and pull another, effectively allowing you to bring two people with you at once to a location.

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Adjective
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Re: Grabbed people don't teleport up

Post by Adjective » 26 Sep 2015, 20:40

Makes no physical sense to carry two people, having only two hands. I'm pretty sure this is intentional by Absynth for that reason specifically.

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FriedKetchup
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Re: Grabbed people don't teleport up

Post by FriedKetchup » 26 Sep 2015, 21:25

Vrai wrote:Makes no physical sense to carry two people, having only two hands. I'm pretty sure this is intentional by Absynth for that reason specifically.
Yes, but usually if somebody is wounded and there's no roller bed around, you have to grab them to avoid worsening their injuries.

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Kreydis
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Re: Grabbed people don't teleport up

Post by Kreydis » 27 Sep 2015, 09:07

FriedKetchup wrote:Yes, but usually if somebody is wounded and there's no roller bed around, you have to grab them to avoid worsening their injuries.
Pull, climb, release, grab, carry on. Couple extra steps, but not to much of a hassle. Honestly the extra steps are fine because >Muh imursion< would get WRECKED because of that.

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FriedKetchup
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Re: Grabbed people don't teleport up

Post by FriedKetchup » 27 Sep 2015, 17:46

Kreydis wrote: Pull, climb, release, grab, carry on. Couple extra steps, but not to much of a hassle. Honestly the extra steps are fine because >Muh imursion< would get WRECKED because of that.
Release grab, go up ladder with pulled person, go back down ladder, pull previously grabbed person, go back up ladder, grab previously pulled player, continue. That's four ping pongs back and forth the ladder that could be shortened to one. :P

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apophis775
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Re: Grabbed people don't teleport up

Post by apophis775 » 05 Oct 2015, 15:31

Intentional, or at least, not something I want fixed.

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