Crushers don't auto-open resin doors

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Minijar
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Crushers don't auto-open resin doors

Post by Minijar » 10 Oct 2015, 10:51

Bug Description:
When aliens walk into resin doors they usually open automatically, doesn't work with crushers.

Steps to reproduce:
1.Be a crusher
2.Walk into a resin door
3.Cry as it fails to open

reported by Deadlymight

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Sargeantmuffinman
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Re: Crushers don't auto-open resin doors

Post by Sargeantmuffinman » 10 Oct 2015, 11:16

Can confirm this.
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Mitchs98
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Re: Crushers don't auto-open resin doors

Post by Mitchs98 » 10 Oct 2015, 14:19

Can confirm. This bug is the death of most crushers as they either 1. Crush them or 2. Have to manually click through a row of doors to open them.

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Arachnidnexus
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Re: Crushers don't auto-open resin doors

Post by Arachnidnexus » 12 Oct 2015, 11:28

Does it possibly have to do with charge mode? But yeah the not auto-opening resin doors is annoying as hell for Crushers.

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Re: Crushers don't auto-open resin doors

Post by mrmumbles » 13 Oct 2015, 15:04

I confirm the annoying nature of it but I have never died for that reason in particular.

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Re: Crushers don't auto-open resin doors

Post by TopHatPenguin » 15 Oct 2015, 12:16

Arachnidnexus wrote:Does it possibly have to do with charge mode? But yeah the not auto-opening resin doors is annoying as hell for Crushers.
Tried opening resin doors with charge mode on and off, it didn't make a difference you still can't open them and have to manually click.
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Re: Crushers don't auto-open resin doors

Post by apophis775 » 02 Dec 2015, 20:57

I think, it's related to how crushers work. But if this is still a problem, I can take a look.

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Re: Crushers don't auto-open resin doors

Post by Toroic » 02 Dec 2015, 22:26

apophis775 wrote:I think, it's related to how crushers work. But if this is still a problem, I can take a look.
This is still a thing, but it's a fairly minor inconvenience in my experience.
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Inaf
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Re: Crushers don't auto-open resin doors

Post by Inaf » 06 Dec 2015, 12:36

Really inconvenient, it would be nice to see this fixed.

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ZDashe
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Re: Crushers don't auto-open resin doors

Post by ZDashe » 11 Jan 2016, 20:24

Just some info that may help debugging if this intends to get fixed:

I noticed that once you ENABLE charging and has sufficient MOMENTUM (indicated by the sprite when your head lowers down), resin doors will open automatically for you when you walk through. If you have too much momentum, you will ram and destroy the resin doors instead. With charging off, you need to click manually to open.
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DMAN
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Re: Crushers don't auto-open resin doors

Post by DMAN » 23 Jan 2016, 09:39

The crusher isn't bipedal, so I think it makes sense. It is an inconvenience, so for the sake of the game it should be fixed to open doors automatically.
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Re: Crushers don't auto-open resin doors

Post by Printer16 » 10 Sep 2016, 21:45

Still a bug, just tested.
Linked to: http://colonial-marines.com/viewtopic.php?f=116&t=5474

EDIT: Works 20% of the time it seems. I tried toggling to no avail, but it does open sometimes.

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Re: Crushers don't auto-open resin doors

Post by Snypehunter007 » 17 Oct 2016, 14:34

Well, confimed.
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username123
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Re: Crushers don't auto-open resin doors

Post by username123 » 19 Oct 2016, 18:50

Not a bug, a feature, i was talking with forward like 2-3 weeks ago about this and he told me that it's not a bug, that crushers are meant to open doors by clicking them.

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Re: Crushers don't auto-open resin doors

Post by Snypehunter007 » 19 Oct 2016, 21:51

But printer said it works 20% of the time? Shouldn't it be all or nothing?
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Re: Crushers don't auto-open resin doors

Post by username123 » 19 Oct 2016, 22:41

Snypehunter007 wrote:But printer said it works 20% of the time? Shouldn't it be all or nothing?
The crusher is able to open some resin doors when it toggles the charging and has some momentum before hitting the doors, that should be a bug.

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Re: Crushers don't auto-open resin doors

Post by Snypehunter007 » 19 Oct 2016, 22:48

That is what I am saying.

That is what I was saying confirmed about.
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Re: Crushers don't auto-open resin doors

Post by MadSnailDisease » 17 Dec 2016, 23:48

Fixed.

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