Survivors and Clothes.

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Survivors and Clothes.

Post by TopHatPenguin » 25 Nov 2015, 12:38

Summary: In general survivors don't really look like survivors, so is there any chance we can get
maybe some ragged jumpsuit variants which will be on the planet but not anywhere else.Possibly some ragged looking
armor which has taken a few slashes or something to get abit more "Grrr i've seen shit man" feel from survivors.

Benefits: Rp and it would be a nice change to see them in ragged items of clothing instead of freshly
washed jumpsuits without any hint of a blood stain or dirt on.

Details: I think, I covered most of it in the summary but in a general sum up it would be :
1) Ragged clothing for survivors to replace the brand new looking clothes.
2) Ragged/battle-worn survivor looking armor if possible to replace the security armor in that main area or
scattered around, either one.

Implementation (Optional, if you have an idea how to implement it): Spriting
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Re: Survivors and Clothes.

Post by Sargeantmuffinman » 25 Nov 2015, 12:40

No reason not to.
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Re: Survivors and Clothes.

Post by Wickedtemp » 25 Nov 2015, 12:58

Give them an ID, for the love of god give them an ID. Any generic ID, I don't care if it's literally just called "ID Card" instead of a name. ANYTHING to stop the turrets on the drop-ship from killing the survivors. There have been times where I survived, marines brought me to the FoB, and next thing I know I'm dying from gunshot wounds because the turrets thought I was hostile... Because I didn't have any sort of ID.

That's the only clothing I care about. However, this would be rather cool to see. There could be like a torn labcoat, torn chaplains jumpsuit, torn/ragged waistcoats so there would still be different jobs and such, but it's clear that some real shit went down.

It's kind of weird going into a distress call, everything is dead, and then you see some random guy who's wearing a brand-new shiny white labcoat and medical doctor jumpsuit, claiming he's survived for god knows how long... despite being perfectly clean and such. And on a side note, how much time has passed since the alien infestation and the point at which the Marines get the distress call? What's the official answer? How long have the survivors actually been surviving?

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Re: Survivors and Clothes.

Post by Edgelord » 25 Nov 2015, 14:18

+1, I'd love to see ragged versions of SS13 jumpsuits, such as engineer, chef, security etc. Maybe even go so far as to spawn people with a patched but missing limb?
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Re: Survivors and Clothes.

Post by Azmodan412 » 25 Nov 2015, 17:34

And characters with prosthetics having them torn off... I give it 10 survivors out of 5 possible xenomorph hive locations. +1.
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Re: Survivors and Clothes.

Post by monkeysfist101 » 25 Nov 2015, 19:32

Something like this? Image
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Re: Survivors and Clothes.

Post by MauroVega » 26 Nov 2015, 18:30

+1 The Rp part caught my interest
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Re: Survivors and Clothes.

Post by TopHatPenguin » 11 Feb 2016, 10:58

Anymore input on this?
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Re: Survivors and Clothes.

Post by DMAN » 11 Feb 2016, 11:40

Goes good with my Survivor RNG suggestion, having torn caps and other items would be immersive. +1
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Re: Survivors and Clothes.

Post by LordLoko » 11 Feb 2016, 11:46

No reason for a "no".

I would like to suggest to add an weyland-Yutani logo in front and/or back of the security armor for RP reasons.
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Re: Survivors and Clothes.

Post by apophis775 » 11 Feb 2016, 14:07

This would have to be a sprite update.

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Re: Survivors and Clothes.

Post by Lostmixup » 15 Feb 2016, 00:14

Should still be added though.
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Re: Survivors and Clothes.

Post by SecretStamos (Joshuu) » 15 Feb 2016, 09:47

I'm planning on introducing an update to replace the Nanotrasen jumpsuits.

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Re: Survivors and Clothes.

Post by TopHatPenguin » 03 Jun 2016, 19:17

SecretStamos (Joshuu) wrote:I'm planning on introducing an update to replace the Nanotrasen jumpsuits.
Fairly sure that update is already in, but what I was suggesting was that the survivor clothing would be ragged and torn in some places due to having had to survive on the colony so more akin to what Monkey created a few posts above.
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Re: Survivors and Clothes.

Post by KingKire » 06 Jul 2016, 12:48

+1. Really need to have that dead colonist feel, and having some ripped up clothing would be just dandy. Maybe even have survivors randomly start with torn clothing options on a small chance.
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Re: Survivors and Clothes.

Post by Evan Stelf » 06 Jul 2016, 14:11

+1, yes please. Would like to see survivors that have actually been through stuff you know, while everyone died.
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Re: Survivors and Clothes.

Post by Haveatya » 07 Jul 2016, 19:38

I dig it +1
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Re: Survivors and Clothes.

Post by McRipfist » 07 Jul 2016, 19:56

I hate spawning as a guy in bright purple mining jumpsuit. 1+
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Re: Survivors and Clothes.

Post by Snypehunter007 » 19 Jan 2017, 11:17

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Re: Survivors and Clothes.

Post by TopHatPenguin » 19 Jan 2017, 12:36

I mean we have Weyland Yutani jumpsuits, we just now need them to be a a bit torn and look like they've been used for survival.
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Re: Survivors and Clothes.

Post by TopHatPenguin » 12 May 2017, 16:47

TopHatPenguin wrote:I mean we have Weyland Yutani jumpsuits, we just now need them to be a a bit torn and look like they've been used for survival.
Gonna bump this so Josh and Gorg can have a mental breakdown about sprites think of ideas maybe.

Also more feedback is always wonderful, although this is very much a backburner project.

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Re: Survivors and Clothes.

Post by Nick123q23 » 13 May 2017, 01:13

Yup. There's no reason not to do this, but this doesn't look like something that will get done in the next year.
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