Let aliens cut inflatable walls.

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Moonloon
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Let aliens cut inflatable walls.

Post by Moonloon » 05 Dec 2015, 17:21

To start, I'm not entirely sure if this is just a bug or a simple oversight, but I'm posting it here regardless.

Summary (a quick, 2-3 sentence summary): Let aliens cut through inflatable walls and doors. They serve as an impenetrable wall for xenos without acid, even though they're flimsy and can be taken down by a human without any tools. Xeno claws should be able to shred them.

Benefits (How this will benefit the server and game as a whole): This is a very minor, small thing, as the current map only has inflatables at one specific place next to the caves. Still, they can hamper hivework more than they should, if the aliens choose to expand defences outside the caves. You should be able to get through without using acid.

Details (Description of how you think this would work, the benefits, etc): 1. Any alien clicks an inflatable wall/door. 2. Said inflatable gets cut to shreds, no longer inhibiting hivework.

Implementation (Optional, if you have an idea how to implement it): Not a clue. I hope it's easy enough to code.

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Gentlefood
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Re: Let aliens cut inflatable walls.

Post by Gentlefood » 05 Dec 2015, 17:24

Uh. Right click > Deflate.

So, neutral. Maybe make it so they auto-deflate on a xeno clicking.

Moonloon
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Re: Let aliens cut inflatable walls.

Post by Moonloon » 05 Dec 2015, 17:26

Gentlefood wrote:Uh. Right click > Deflate.

So, neutral. Maybe make it so they auto-deflate on a xeno clicking.
I'm fairly sure this doesn't work for xenos, though I haven't tested it recently.

Egorkor
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Re: Let aliens cut inflatable walls.

Post by Egorkor » 05 Dec 2015, 17:39

...
lol. just lol.
harm+click fam, always works for me.

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WyattH
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Re: Let aliens cut inflatable walls.

Post by WyattH » 05 Dec 2015, 17:40

-1 OP didn't do his research

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coroneljones
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Re: Let aliens cut inflatable walls.

Post by coroneljones » 05 Dec 2015, 18:34

Deflate works
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
Image Image

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RhMoore
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Re: Let aliens cut inflatable walls.

Post by RhMoore » 05 Dec 2015, 20:38

Well, +1, I haven't really tested it out, but if aliens can't charge a position of balloons without have to stop and right click, them I'm all for letting aliens slash them walls.

(I dunno, this is more of a bug)
Poor commenter, awkward suggester, and even worse poster

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Jack McIntyre
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Re: Let aliens cut inflatable walls.

Post by Jack McIntyre » 05 Dec 2015, 22:41

Hmm isn't to much trouble, if you do the harm and then click it, you pop a whole in it and you are golden. It deflates pretty quick if you are xeno so -1 from me mate.

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Toroic
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Re: Let aliens cut inflatable walls.

Post by Toroic » 05 Dec 2015, 22:58

I've seen some pretty great plays where xenos got trapped by a sneaky marine with an inflatable.

Current implementation is fine, xenos should generally have at least 2 square entrances
"Crush your enemies. See them driven before you..."

Xenos Vult

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apophis775
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Re: Let aliens cut inflatable walls.

Post by apophis775 » 07 Dec 2015, 17:04

Denied... Use harm intent on the barrier...

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