Corpse digestion Dev island graveyard teleportation
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Corpse digestion Dev island graveyard teleportation
Summary (a quick, 2-3 sentence summary):
Currently any corpses fully digested by xeno's causes the server to stutter, sometimes severely, if enough xeno's are attempting to write their own guides on how to serve man. Instead of deleting the corpse and all the items which I hear is the cause of the stuttering i suggest the corpses be teleported to a Dev island graveyard so they can be properly mourned by their former occupants with the added bonus of not giving the game server seizures.
Benefits (How this will benefit the server and game as a whole):
Less (maybe even no) stuttering caused by the digestion of corpses.
Details (Description of how you think this would work, the benefits, etc):
Pretty straight forward, teleport any fully digested corpses to a dev island graveyard instead of deleting them.
Implementation (Optional, if you have an idea how to implement it):
Currently any corpses fully digested by xeno's causes the server to stutter, sometimes severely, if enough xeno's are attempting to write their own guides on how to serve man. Instead of deleting the corpse and all the items which I hear is the cause of the stuttering i suggest the corpses be teleported to a Dev island graveyard so they can be properly mourned by their former occupants with the added bonus of not giving the game server seizures.
Benefits (How this will benefit the server and game as a whole):
Less (maybe even no) stuttering caused by the digestion of corpses.
Details (Description of how you think this would work, the benefits, etc):
Pretty straight forward, teleport any fully digested corpses to a dev island graveyard instead of deleting them.
Implementation (Optional, if you have an idea how to implement it):
- monkeysfist101
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Re: Corpse digestion Dev island graveyard teleportation
Or...we remove devouring entirely because there's no way a xeno could eat a marine whole in full armor through its big mouth much less its little mouth.
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- Azmodan412
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Re: Corpse digestion Dev island graveyard teleportation
Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2
BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.
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- Toroic
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Re: Corpse digestion Dev island graveyard teleportation
Devouring is currently too important for its ability to move marines and monkeys through tunnels and vents.monkeysfist101 wrote:Or...we remove devouring entirely because there's no way a xeno could eat a marine whole in full armor through its big mouth much less its little mouth.
Digestion is a gameplay issue, devouring is a balanced mechanic, because awake marines can chestburst xenos.
"Crush your enemies. See them driven before you..."
Xenos Vult
Xenos Vult
- apophis775
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Re: Corpse digestion Dev island graveyard teleportation
I've been thinking about this. Mainly because when a corpse is digested it makes it difficult to track it's history.
- Lostmixup
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Re: Corpse digestion Dev island graveyard teleportation
I mean, why not. If it'll fix the issue and make things easier to track the sure. +1 from meh.
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Re: Corpse digestion Dev island graveyard teleportation
+1 this. I like the idea.
- Hycinth
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Re: Corpse digestion Dev island graveyard teleportation
+1 less lag and easier for admins to investigate complaints/etc
- apophis775
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Re: Corpse digestion Dev island graveyard teleportation
I'll look into an easy way to do this.
- Infernus
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Re: Corpse digestion Dev island graveyard teleportation
This was added already.