Killing Yourself

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Desolane900
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Killing Yourself

Post by Desolane900 » 03 Jan 2016, 21:06

Bug Description: Get swallowed by Queen. Shoot gun at Queen from inside Queen. Get shot by your own bullets doing no damage to Queen whatsoever. Die.

https://gyazo.com/14edbafd027850529fcf47949146e66f

Steps to reproduce:
1. Get eaten by Queen.
2. Fire a gun at Queen.
3. Observe as you inadvertently kill yourself..?
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(Forums have messed up video cropping so double click the video to actually watch it)
https://www.youtube.com/watch?v=Gg7pBZVwQr0&feature=youtu.be

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ChickenShizNit8
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Re: Killing Yourself

Post by ChickenShizNit8 » 03 Jan 2016, 21:07

Yeah I saw this last night....

I was clicking the Queens body and it was killing me, then I clicked on the head when shooting and hit her a few times.
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Gandalf
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Re: Killing Yourself

Post by Gandalf » 03 Jan 2016, 21:11

The real question is, what happens if you shoot someone ELSE?

What about explosives?

I'd love to experiment with this shit.

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Hycinth
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Re: Killing Yourself

Post by Hycinth » 04 Jan 2016, 08:01

Gandalf wrote:What about explosives?
If you're inside a xeno, explosives actually do LESS damage. I dumped two frag nades into a sentinel from inside it and it did literally nothing. Apparently the way SS13's code works, being devoured actually reduces the damage. For reasons.

RoswellRay
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Re: Killing Yourself

Post by RoswellRay » 04 Jan 2016, 21:06

Happens if you are on the same tile,even for point blank shots. I got up after a runner tackled me and point blanked it 4 times only to go crit and realise it was only hitting me.

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Edgelord
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Re: Killing Yourself

Post by Edgelord » 06 Jan 2016, 00:52

Can you plant C4 when inside a xeno? I've always wanted to know that one
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Siserith Vassada
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Re: Killing Yourself

Post by Siserith Vassada » 06 Jan 2016, 14:50

yes but it will delete you and the xeno both

Gandalf
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Re: Killing Yourself

Post by Gandalf » 06 Jan 2016, 17:13

What about dropping a remote grenade then escaping and then detonating it?

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Infernus
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Re: Killing Yourself

Post by Infernus » 18 Jan 2016, 10:34

Fixed. Will be updated later.

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