Causing bursting of places not on the round

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Jalleo
Registered user
Posts: 69
Joined: 15 Jan 2016, 07:15

Causing bursting of places not on the round

Post by Jalleo » 15 Jan 2016, 07:19

Bug Description:
If you are able to get to the centcom z level (end of round level)
and then going left you are possibly able to get to a level of which is not activate such as jungle or prison. etc etc
from that it then activates the alien bursting possibility meaning ghosts end up on levels not being used as larva's for no reason.

Steps to reproduce:
1.Go to centcom level
2.leave it via moving to the edge
3.Wait a little bit

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Infernus
Registered user
Posts: 985
Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: Causing bursting of places not on the round

Post by Infernus » 21 Apr 2016, 09:26

Fixed.
Image

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