Smartgun dupe.

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Egorkor
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Joined: 10 Aug 2015, 08:23

Smartgun dupe.

Post by Egorkor » 18 Jan 2016, 13:09

Bug Description:
Apparently the smartgun can be duplicated by throwing it at someone and letting them catch it, picked up and used afterwards, though it will fuck up your harness.
I'd appreciate if Dragon2323 and Aeleto would provide more details, since they were the operators, I was the one who discovered it but not used the duped smartgun after that.
Steps to reproduce:
1. Have the smartgun in the hands.
2. Throw it to a mob standing adjacent to you with catch mode on, they will catch it.
3. Equip and uneqip the smartgun, you will have one, the mob infront of you will have another. (not sure about this one, I was sleepy as hell during that and might've forgotten the details, see above).

I guess now we can arm everyone with smartguns and powerpacks from the cargo and have an unstoppable army. That'd also solve the FF problem, wew.
I believe this is smartgun-only, since smartgun returns to your harness after being thrown at, hence why I decided to try it.

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Dragon2323
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Re: Smartgun dupe.

Post by Dragon2323 » 18 Jan 2016, 13:45

Something that I'd noted with this, is that when you receive a "duplicated" smartgun, it takes a few rounds of dropping it for you to be able to use it on your own without the primary user's smartgun disabling it. The most that was done was toying with it on the shuttle during a prison round, however it does outright break the primary smartgun. The "detached" smartgun can still be fired, but this also disallows the first operator from wielding their own. The second counts as it's own item temporarily, and doesn't require a belt reload. That said, abuse of this won't go well for the abuser.

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Gentlefood
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Re: Smartgun dupe.

Post by Gentlefood » 20 Jan 2016, 01:26

Even if they dupe the smartgun you won't be able to use it without the Harness. So while its an odd bug, its not as game breaking as it first appears. Hell you might not even be able to use it without the visor (in fact I'm pretty sure you can't).

Egorkor
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Re: Smartgun dupe.

Post by Egorkor » 20 Jan 2016, 04:30

I forgot to add that with the new magstrap attachment it may also be abused, I'll check that when able.

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MauroVega
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Re: Smartgun dupe.

Post by MauroVega » 21 Jan 2016, 20:49

ill get some screen shoots and logs,this may not be game breaking but still the Rp and Inmersion are gonna suffer
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War

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Infernus
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Re: Smartgun dupe.

Post by Infernus » 01 Feb 2016, 10:46

Did Abby fixed this?

Egorkor
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Re: Smartgun dupe.

Post by Egorkor » 01 Feb 2016, 11:18

no idea.

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Infernus
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Re: Smartgun dupe.

Post by Infernus » 21 Apr 2016, 12:28

Duplicate.
Image

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