Aliens can be seen in the dark when moving

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JoeTheBro
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Aliens can be seen in the dark when moving

Post by JoeTheBro » 31 Jan 2016, 19:45

Bug Description:
You are able to see aliens when they move from tile to tile in pitch black darkness.

Steps to reproduce:
1. Alien moves to tile.
2. Marine spots the small glimpse of the xenomorph and fires at the tile the xenomorph moves to.
3. Xenomorph dies because of their colour, therefore having a possible unfair fight, which generally ruins players games.

I'd quickly like to add that possibly this may be quite hard to fix, plus I'm unaware if anyone has posted this bug before or if even is considered a bug.
There's a larva in my boot!

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Jen_Llama
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Re: Aliens can be seen in the dark when moving

Post by Jen_Llama » 31 Jan 2016, 19:53

I can confirm that you see a flicker of aliens moving outside of your light radius. Its brief, but if you're a xeno it'll usually ruin any sort of surprise you had planned.
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ZDashe
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Re: Aliens can be seen in the dark when moving

Post by ZDashe » 31 Jan 2016, 20:01

Can confirm. I experienced it on brief occasions myself. Sadly I don't know what's the cause or how to replicate it.
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Bath Salts Addict
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Re: Aliens can be seen in the dark when moving

Post by Bath Salts Addict » 31 Jan 2016, 20:24

I think it has something to do with that one white pixel that serves as their mouth.

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Tristan63
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Re: Aliens can be seen in the dark when moving

Post by Tristan63 » 31 Jan 2016, 20:38

Only way to fix is to take out the tile by tile light system and add in a universal lighting system, which the devs probably wont do.

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Infernus
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Re: Aliens can be seen in the dark when moving

Post by Infernus » 21 Apr 2016, 06:55

This is impossible to fix with current lighting code.
Maybe, just maybeeeeeeeeee, we might switch to 510 surface lightning code, in some very distant future.
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