Our New Mag Harness

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Desolane900
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Our New Mag Harness

Post by Desolane900 » 07 Mar 2016, 03:02

Bug Description: Attach a magnetic harness to a gun and throw it at someone. It still hits them but you don't lose the item.


Steps to reproduce:
1. Attach mag harness to gun
2. Throw gun directly on someone's sprite
3. Observe as you still hit them but do not lose the gun
Last edited by Desolane900 on 08 Mar 2016, 19:31, edited 1 time in total.
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ZDashe
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Re: Our New Mag Rails

Post by ZDashe » 07 Mar 2016, 03:08

Mag Harnessed Throwing Knives WHEN?
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Jeser
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Re: Our New Mag Rails

Post by Jeser » 07 Mar 2016, 04:23

ZDashe wrote:Mag Harnessed Throwing Knives WHEN?
This. Fuck da balance.

I thought it was a feature, so didn't post it.
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Hycinth
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Re: Our New Mag Rails

Post by Hycinth » 07 Mar 2016, 14:09

If you put a bayonet on it, it does additional damage when thrown.

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Jeser
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Re: Our New Mag Rails

Post by Jeser » 07 Mar 2016, 14:20

Hycinth wrote:If you put a bayonet on it, it does additional damage when thrown.
OMFG... Feature. Absolutely.
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Mitchs98
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Re: Our New Mag Rails

Post by Mitchs98 » 07 Mar 2016, 20:51

This actually makes legitamate sense. Like. Even if the harness retracted the gun back, you'd still more than likely hit someone unless the harness was like a fucking bear trap or something, and if that was the case you wouldn't be able to use the gun.

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Desolane900
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Re: Our New Mag Rails

Post by Desolane900 » 08 Mar 2016, 19:31

Mitchs98 wrote:This actually makes legitamate sense. Like. Even if the harness retracted the gun back, you'd still more than likely hit someone unless the harness was like a fucking bear trap or something, and if that was the case you wouldn't be able to use the gun.
But you can throw it any distance including 5+ tiles away.
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Hycinth
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Re: Our New Mag Harness

Post by Hycinth » 09 Mar 2016, 04:44

It does break/pseudoduplicate/fuck up everything if someone catches it after you throw it though.

Source: Arty stole my damn rifle.

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Re: Our New Mag Harness

Post by forwardslashN » 17 Jun 2016, 15:50

Fixed.
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