VP70 ammo bug.

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Gentlemanly_headcrab
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Posts: 128
Joined: 17 Jan 2016, 10:27

VP70 ammo bug.

Post by Gentlemanly_headcrab » 28 Mar 2016, 22:11

Bug Description: W-Y VP70 can take any magazine into it and the ammo counter will not change. Except for the 9mm that spawn in the CL's office. (Also is there a way to get more ammo for said pistol?)


Steps to reproduce:
1. Get the VP70 combat pistol
2. Empty the 18 round mag into something random.
3. Use any clip on it, it will only take the 9mm that spawn in the CL's office but absorb all others.
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Infernus
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Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: VP70 ammo bug.

Post by Infernus » 31 Mar 2016, 07:06

Will be fixed with Abby's Projectile rewrite. I'll leave this here until it is done to prevent duplicates.
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