ERT Supply + Normal ERT = Possible fuckery

fix pls
Locked
User avatar
Rey
Registered user
Posts: 260
Joined: 14 Sep 2015, 21:52

ERT Supply + Normal ERT = Possible fuckery

Post by Rey » 11 Apr 2016, 22:04

Bug Description:
If the first ERT you get is a Supply ERT and then if you get a second ERT which is something like Dutch's Dozen there is a possibility that the Dutch's Dozen ERT will spawn in the same pod as the Supply ERT probably because of picking a random pod to spawn in. This will lead to the already docked Supply ERT to go BACK into space and stay there for a while, and then once again return to Sulaco.

I think what happened is that when the mercs spawned on the supply ERT the whole process of the pod (launch from space, dock with Sulaco, stay for a while, go back to space) turned itself around causing this clusterfuck, because of the RNG that the mercs spawned on the same pod.

Steps to reproduce:
1. Supply ERT spawns in a pod in space.
2. The pod docks with Sulaco.
3. A new distress signal is sent out.
4. Dutch's Dozen receives the signal.
5. By chance Dutch's Dozen spawns on the same supply pod.
6. The pod is sent back to space before they can get on.
7. The mercs think that's it for them and that they will stay in space forever.
8. After a while the pod goes BACK to the Sulaco, presumably thinking that it's still on Sulaco, and it needs to go back to space, like it does after a while.
9. Dutch's Dozen have supply ERT guns and destroy the surprised aliens that thought ERT is not coming.

User avatar
Rey
Registered user
Posts: 260
Joined: 14 Sep 2015, 21:52

Re: ERT Supply + Normal ERT = Possible fuckery

Post by Rey » 14 May 2016, 05:47

Did you guys take a look at this? It's a legit bug that is rather annoying.
If you couldn't make sense of what I was saying just ask.

User avatar
Varnock
Registered user
Posts: 258
Joined: 08 Jun 2015, 06:21

Re: ERT Supply + Normal ERT = Possible fuckery

Post by Varnock » 14 May 2016, 21:08

So let me get this straight

A Pizza delivery was made, the shuttle spawned at (for example only) cargo, and then later on the Mercs came and landed at the same spot, causing... something with the shuttles. This is where I got confused, since I didn't even know you COULD get two ERT in a single round.

Did they get called one right after the other, or something? Anyways, I guess something backfired along the line to mess with the code. I'll point people towards this since it does sound pretty annoying and round breaking.

User avatar
Rey
Registered user
Posts: 260
Joined: 14 Sep 2015, 21:52

Re: ERT Supply + Normal ERT = Possible fuckery

Post by Rey » 14 May 2016, 22:30

Thanks, Varnock.

You can send out a second distress beacon if the first one is Weyland Yutani Support Shuttle (weapons and stuff, not people), and if you do that it's possible that the second ERT may spawn in the already docked (to Sulaco) shuttle and fly away back into space (the way I understand it is, the code thinks it's in space already so it is sending itself to Sulaco) and then after a while go back to Sulaco (once again the code thinks it is on Sulaco while it is in space, and after a while it will send itself back to Sulaco, thinking it's going back to space)

I wrote a pretty big explanation code wise but then I realized I can't make sense of it myself but here it is if you'd like to try and decipher it... probably shouldn't read it unless you like wasting your time.
► Show Spoiler

User avatar
Varnock
Registered user
Posts: 258
Joined: 08 Jun 2015, 06:21

Re: ERT Supply + Normal ERT = Possible fuckery

Post by Varnock » 14 May 2016, 23:45

Anytime! I've got it on good word it's being looked in to. If it happens again before they get a chance to fix it please Ahelp so whomever is on can make sure it doesn't mess with the round. Thanks for letting us know about the bug.

Locked