Fukken eggwalls

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Jeser
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Fukken eggwalls

Post by Jeser » 10 May 2016, 16:09

Summary (a quick, 2-3 sentence summary):
Make this shit absolutely legit or get rid of it already.

Benefits (How this will benefit the server and game as a whole):
This will stop bullshit wth abusing this bug.

Details (Description of how you think this would work, the benefits, etc):
Since when I asked admins in minichat about situation with eggwalls, I got this answer: "Tentatively saying acceptable." I decided to make this suggestion.

Two options:
  1. Make it impossimble mechanically via code.
  2. Make it completely legit BUT make via code, so sprite of such wall will be changed to sprite with egg on wall.
The main problem of eggwalls is that it makes eggs invisible. This should fix that shitty moment. If aliens REALLY NEED SO MUCH TO SAVE SOME PLACE by making eggs not near walls but IN THEM, well ,let them do it, but make it visible.

Implementation (Optional, if you have an idea how to implement it): code or spriting and code.
Last edited by Jeser on 10 May 2016, 17:18, edited 2 times in total.
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Fritigern
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Re: Fukken eggwalls

Post by Fritigern » 10 May 2016, 16:58

+1 Was there when I saw you get fucked by this, and it happens every day but hardly gets noticed or reported because of the difficulty spotting when it happens.

Yesterday morning a squad of 5 got destroyed by eggwalls while trying to explore the caves. It's dumb.

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Re: Fukken eggwalls

Post by RoswellRay » 10 May 2016, 17:27

+1 Eggwalls are gamey as fuck and meta based on the fact they rely entirely on a top down perspective issue.

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MedicInDisquise
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Re: Fukken eggwalls

Post by MedicInDisquise » 10 May 2016, 17:47

On the subject of eggwalls, what about just stacking things in general.

You should not be able to stack 5 walls in one tile. It just fucks over whoever tries to break through that tile. (Saw today by another marine player, confirmed)
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Azmodan412
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Re: Fukken eggwalls

Post by Azmodan412 » 10 May 2016, 17:59

The most I stack is four membranes so they look like walls.
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Edgelord
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Re: Fukken eggwalls

Post by Edgelord » 11 May 2016, 14:53

Absolutely disgusting

+1
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qDan
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Re: Fukken eggwalls

Post by qDan » 11 May 2016, 16:26

+1 only 1 thing (except sticky resin) per tile should be mandatory. One doesnt simply place eggs on walls and walls on eggs in Mordor

Callabaddie
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Re: Fukken eggwalls

Post by Callabaddie » 11 May 2016, 16:49

+1 aliens finding strange new ways to be jackasses. :D

Or you could let marines keep turret trolleys. ;^)

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oprayx73
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Re: Fukken eggwalls

Post by oprayx73 » 18 May 2016, 14:06

Make a quick rule to patch over this, no huggers under walls.
it's completely disorientating to have to rightclick EVERY SINGLE RESINWALL YOU SEE
Cut them xenos up with yer machete! :D

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LackingAHelmet
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Re: Fukken eggwalls

Post by LackingAHelmet » 18 May 2016, 14:26

I'm going to make this simple.

A BIG FAT PLUS ONE because uh...

3 seperate hugs in a row?

Sort of makes it hard to shoot a SADAR at that Queen, no matter how big that bitch is.

Also, because I'm salty as fuck.
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Surrealistik
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Re: Fukken eggwalls

Post by Surrealistik » 18 May 2016, 14:26

+1

Building walls/doors/etc over eggs and facehuggers should remove all of them from the tile, period.
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TeknoKot
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Re: Fukken eggwalls

Post by TeknoKot » 18 May 2016, 14:28

+1, or you can allow marines to use the tugs and it'll be perfectly balanced!
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Surrealistik
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Re: Fukken eggwalls

Post by Surrealistik » 18 May 2016, 15:06

Also yeah, as other players have mentioned, remove wall stacking period: you build a wall in a tile, and all other walls, eggs and facehuggers in that tile should be removed.
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forwardslashN
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Re: Fukken eggwalls

Post by forwardslashN » 29 Jun 2016, 21:43

Duplicate. As part of viewtopic.php?f=116&t=4733 I've removed eggwalls. Resolved.
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