Port "full belly" xeno sprites.

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Derpislav
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Joined: 10 May 2015, 09:14

Port "full belly" xeno sprites.

Post by Derpislav » 13 May 2016, 19:47

Summary (a quick, 2-3 sentence summary): You know what's been ruining every marine immersion that survived the briefing? Seeing a dog-sized runner devour someone and zoom away at full speed unhindered.

Benefits (How this will benefit the server and game as a whole): Improved immershuns

Details (Description of how you think this would work, the benefits, etc): We would need a sprite and a status for xenos that have devoured someone. But that's work, Derp! I know. FEAR NOT, WE DON'T HAVE TO SPRITE ANYTHING, ONE CODEBASE ALREADY HAS THAT.

Implementation (Optional, if you have an idea how to implement it): Port it from Vorestation.
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Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
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LordeKilly
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Re: Port "full belly" xeno sprites.

Post by LordeKilly » 13 May 2016, 19:48

This is both gross and cool. pls
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Seehund
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Joined: 11 Aug 2015, 12:28
Location: Unter dem Meer.

Re: Port "full belly" xeno sprites.

Post by Seehund » 13 May 2016, 19:48

Derpislav wrote:Port
something something instadenied something
When the voice from the shadows calls you
When the wind whips past your ears
Will you stand when the weight is upon you
Or will you go to your knees in fear?

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SecretStamos (Joshuu)
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Joined: 15 Oct 2014, 12:32
Location: Stars & Stripes

Re: Port "full belly" xeno sprites.

Post by SecretStamos (Joshuu) » 13 May 2016, 20:03

no

denied

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