Devouring: The one way ticket to a salt mine
- SniperComZero
- Registered user
- Posts: 5
- Joined: 12 Mar 2016, 21:38
Devouring: The one way ticket to a salt mine
Summary (a quick, 2-3 sentence summary): Nerf or remove devouring in some way or another for Tier 2 or lower ayys, and give them something else to restrain hosts with
Benefits (How this will benefit the server and game as a whole): It stops marines who don't like being alien being permanently taken out from a round by some random runner who stumbles on a corpse.
Details (Description of how you think this would work, the benefits, etc): Just literally remove it. It stops people who got pounced on, dragged off and killed by a random xeno to be taken completely out of a round if (like me) they rarely want to play as an alien. I'm sort of okay with it happening with T3s (except the boiler because the host would probably die fucking instantly because acids) because they're really fucking big, even if it is still pretty scummy. i'm not okay with asshole runners who literally abduct corpses into the wilderness from the shuttle LZ to eat them. AFAIK Aliens don't touch corpses at all, let alone dragging them a good 20 metres out of the way of a place they shouldn't know a corpse can be turned back into a person, and then somehow shoving a thing that is roughly the same size as them (or in the case of runners, up to twice their size) and then having no movement penalty and just going on with their fucking business. [/rant]
Anyways, I think that the low-tier aliens meant for capturing humans *aka hunters and runners only* should be able to create some weak resin cuffs that take maybe 5-10 seconds to get out of if the marine gets out of their grip somehow that they can slap onto a downed host. This means that hunters and runners still have a way to capture hosts both without damaging them and without a way that is totally fucking nonsensical
Implementation (Optional, if you have an idea how to implement it): Coding and maybe some slight spriting
Benefits (How this will benefit the server and game as a whole): It stops marines who don't like being alien being permanently taken out from a round by some random runner who stumbles on a corpse.
Details (Description of how you think this would work, the benefits, etc): Just literally remove it. It stops people who got pounced on, dragged off and killed by a random xeno to be taken completely out of a round if (like me) they rarely want to play as an alien. I'm sort of okay with it happening with T3s (except the boiler because the host would probably die fucking instantly because acids) because they're really fucking big, even if it is still pretty scummy. i'm not okay with asshole runners who literally abduct corpses into the wilderness from the shuttle LZ to eat them. AFAIK Aliens don't touch corpses at all, let alone dragging them a good 20 metres out of the way of a place they shouldn't know a corpse can be turned back into a person, and then somehow shoving a thing that is roughly the same size as them (or in the case of runners, up to twice their size) and then having no movement penalty and just going on with their fucking business. [/rant]
Anyways, I think that the low-tier aliens meant for capturing humans *aka hunters and runners only* should be able to create some weak resin cuffs that take maybe 5-10 seconds to get out of if the marine gets out of their grip somehow that they can slap onto a downed host. This means that hunters and runners still have a way to capture hosts both without damaging them and without a way that is totally fucking nonsensical
Implementation (Optional, if you have an idea how to implement it): Coding and maybe some slight spriting
Ivan Ivanofsky, professional yeller of CYKA BLYAT, not so professional marine.
- Whistle
- Registered user
- Posts: 223
- Joined: 06 May 2016, 18:39
Re: Devouring: The one way ticket to a salt mine
Your issue here is that they devour corpses for movement and deletion of bodies to remove cloning.
I agree bodies should not be devoured for the purpose of cloning denial.
+1
Please note there will not be any friends here as cloning is due to be removed sometime down the line. I would also like to add that untill these updates do actually take place, promoting a balanced and fun (,as in More) gameplay can be achieved for players.
I agree bodies should not be devoured for the purpose of cloning denial.
+1
Please note there will not be any friends here as cloning is due to be removed sometime down the line. I would also like to add that untill these updates do actually take place, promoting a balanced and fun (,as in More) gameplay can be achieved for players.
- Solacian72
- Registered user
- Posts: 110
- Joined: 12 Dec 2015, 18:37
Re: Devouring: The one way ticket to a salt mine
I would be fine if you can still be devoured, but it just removes the melting aspect. It's pretty fucking stupid to be a survivor then get devoured and now you're out for the rest of the round (which is usually 1 1/2 to 3 hours long), and you have to wait until the round is over to play again. Don't give me the 'just play an alien' bullshit, some people don't want to play an over-sized lizard.
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Devouring: The one way ticket to a salt mine
-1
You are one of many players in any given round, and yes, it is frustrating to get killed by friendly fire and then be eaten by a rando runner. Happened to me literally the previous round I played, actually. But no one is entitled to return to the round just because they want to play some more. Just go do something else for a while.
You are one of many players in any given round, and yes, it is frustrating to get killed by friendly fire and then be eaten by a rando runner. Happened to me literally the previous round I played, actually. But no one is entitled to return to the round just because they want to play some more. Just go do something else for a while.
The ambivalent giant white baldie in a jungle near you.
- ParadoxSpace
- Registered user
- Posts: 237
- Joined: 03 Oct 2015, 23:00
Re: Devouring: The one way ticket to a salt mine
go /away/
aliens don't fucking devour corpses because 'muh cloning', at least I don't
we devour them because the god damn armor lights are still on when they die, and we do not particularly enjoy light
aliens don't fucking devour corpses because 'muh cloning', at least I don't
we devour them because the god damn armor lights are still on when they die, and we do not particularly enjoy light
- Gentlemanly_headcrab
- Registered user
- Posts: 128
- Joined: 17 Jan 2016, 10:27
Re: Devouring: The one way ticket to a salt mine
-1 Devouring is used to mainly just get rid of bodies that clutter the nest or transporting marines/monkeys back and forth. Consuming is the fastest way to move someone you've captured while they are unconscious from a crab. Removing that'd slow them down immensely and really delay runners being able to move marines to the nest. The second part being that if someone is consuming corpses just for cloning denial it's a dick move for sure, but one that's still allowed by the rules.
Best russian cheeki/breeki
Sexy squad.
- SpanishBirdman
- Registered user
- Posts: 140
- Joined: 13 Apr 2016, 14:06
Re: Devouring: The one way ticket to a salt mine
-1
Devouring is essential for hive cleaning and early game monkey runs. I agree that being dragged off a shuttle or from an FOB to be devoured is super bullshit 64, but taking it out entirely is not the answer.
Devouring is essential for hive cleaning and early game monkey runs. I agree that being dragged off a shuttle or from an FOB to be devoured is super bullshit 64, but taking it out entirely is not the answer.
- Arachnidnexus
- Donor
- Posts: 449
- Joined: 04 Sep 2015, 20:50
Re: Devouring: The one way ticket to a salt mine
Devouring bodies does not remove light because of an armor light bug, lol. This makes the reason to eat bodies to deny light a laughable justification because it does not work.
That being said, devouring is too vital right now in terms of moving monkeys and hugged marines around. I don't have that much of a problem with removing corpse devouring since cloning is supposed to be going away anyway.
That being said, devouring is too vital right now in terms of moving monkeys and hugged marines around. I don't have that much of a problem with removing corpse devouring since cloning is supposed to be going away anyway.
- MedicInDisquise
- Registered user
- Posts: 86
- Joined: 10 May 2015, 06:20
Re: Devouring: The one way ticket to a salt mine
-1.
Lets be honest, half of the time, when you die, you aren't going to be cloned. With cloning even being removed soon (tm), it's clear Colonial Marines is supposed to have death be permenant (in terms of marines and rounds anyways).
Lets be honest, half of the time, when you die, you aren't going to be cloned. With cloning even being removed soon (tm), it's clear Colonial Marines is supposed to have death be permenant (in terms of marines and rounds anyways).
- PFC Johan Leo
- CL Mary Garcia
► Show Spoiler
-
- Registered user
- Posts: 256
- Joined: 07 Jan 2016, 13:20
Re: Devouring: The one way ticket to a salt mine
+1 Though not for the reasons listed by OP.
It just makes no god damn sense and leads to huge amounts of cheese.
It just makes no god damn sense and leads to huge amounts of cheese.
- zskninoh
- Registered user
- Posts: 161
- Joined: 22 Oct 2015, 20:26
- Location: Florida
Re: Devouring: The one way ticket to a salt mine
-1 As stated above, I feel that devouring is essential to the cleaning of the hive, and rapid transportation.
Tᴏ ᴘʀᴏᴛᴇᴄᴛ ᴛʜᴇ ᴄʜᴀᴛ ғʀᴏᴍ ᴅᴇᴠᴀsᴛᴀᴛɪᴏɴ. ᴛᴏ ᴜɴɪᴛᴇ ᴀʟʟ sᴘᴀᴍᴍᴇʀs ᴡɪᴛʜɪɴ ᴏᴜʀ ɴᴀᴛɪᴏɴ. ᴛᴏ ᴅᴇɴᴏᴜɴᴄᴇ ᴛʜᴇ ᴇᴠɪʟ ᴏғ Tʀᴜᴍᴘ Hillary Clinton ᴀɴᴅ ᴍᴏᴅs. ᴛᴏ ᴇxᴛᴇɴᴅ ᴏᴜʀ sᴘᴀᴍ ᴛᴏ ᴛʜᴇ sᴛᴀʀs ᴀʙᴏᴠᴇ. ᴄᴏᴘʏ! ᴘᴀsᴛᴇ! ᴄʜᴀᴛ sᴘᴀᴍ ʙʟᴀsᴛ ᴏғғ ᴀᴛ ᴛʜᴇ sᴘᴇᴇᴅ ᴏғ ʟɪɢʜᴛ! sᴜʀʀᴇɴᴅᴇʀ ᴍᴏᴅs ᴏʀ ᴘʀᴇᴘᴀʀᴇ ᴛᴏ ғɪɢʜᴛ.
- Grypho
- Registered user
- Posts: 182
- Joined: 02 Jan 2016, 10:13
- Location: Finland
Re: Devouring: The one way ticket to a salt mine
-Support
Quite bad reason provided for benefits. We should just activate respawning if players not getting to play marine again that round are a very big issue.
Quite bad reason provided for benefits. We should just activate respawning if players not getting to play marine again that round are a very big issue.
- Derpislav
- Registered user
- Posts: 823
- Joined: 10 May 2015, 09:14
Re: Devouring: The one way ticket to a salt mine
Just allow aliens to disable the light sources on corpses somehow. When cloning gets removed, devouring CORPSES also needs to get removed to allow us to at least get their gear back. There won't be any clones coming back from Sulaco with more ammo and supplies. Scavenging will be crucial.
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
- Fitchace
- Registered user
- Posts: 163
- Joined: 25 Aug 2015, 17:58
- Location: WY Corporate HQ
Re: Devouring: The one way ticket to a salt mine
-1 for devouring because aliens need a way to transport their victims. Also on the matter of body deletion, what if bodies aliens ate didn't disappear and just fell out upon their death? However it would be annoying to be racking up all those bodies inside when you regurgitate, trying to find the "live one"
"I’m Carson. Bill Carson. I work for the company. But don’t let that fool you. I’m really an okay guy."
- Joe4444
- Registered user
- Posts: 750
- Joined: 14 Feb 2015, 08:00
- Location: land of the sheep
Re: Devouring: The one way ticket to a salt mine
b-b-but muh acid!Fitchace wrote:-1 for devouring because aliens need a way to transport their victims. Also on the matter of body deletion, what if bodies aliens ate didn't disappear and just fell out upon their death? However it would be annoying to be racking up all those bodies inside when you regurgitate, trying to find the "live one"
-
- Registered user
- Posts: 570
- Joined: 10 Aug 2015, 08:23
Re: Devouring: The one way ticket to a salt mine
+1 to making it not delete bodies, which is going to solve it, otherwise a -1 because muh transportation.
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: Devouring: The one way ticket to a salt mine
Can't devour dead bodies anymore.
Asking this tone be locked.
Asking this tone be locked.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Devouring: The one way ticket to a salt mine
Resolved.
The ambivalent giant white baldie in a jungle near you.