Change to the sulaco

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RoswellRay
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Change to the sulaco

Post by RoswellRay » 08 Jan 2015, 00:19

Why is the fucking sulaco made out of admindinium(the floor I understand) when half the game happens there? First off the it impairs the marines far more than the aliens secondly it's against everything ss13 is. The point of SS13 is that you can solve almost any situation in game with teamwork and ingenuity. On the sulaco you can't,hell when the lockdown happens because some asshole pushed the button there is no way for marines to do anything while the aliens can melt it all the entire bridge is admindinium preventing any from taking the bridge by force.

Why is this a thing in my spaceman game?

Edit:Also since aliens can melt lockdown doors fine and marines have no way to get through them can we just replace them with buttons that bolt certain doors,that way marine engineers can at least hack their way out in an emergency rather than being doomed to a tiny boxed off section of the station for like half an hour waiting to die because someone hit lockdown
Last edited by RoswellRay on 08 Jan 2015, 00:24, edited 1 time in total.

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MrGabol100
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RE: Change to the sulaco

Post by MrGabol100 » 08 Jan 2015, 13:28

I cant support this more, Admininium is for fukken shuttles... Even escape pods are destructible in the regular station.

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apophis775
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RE: Change to the sulaco

Post by apophis775 » 31 Jan 2015, 13:09

Denied.

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