Alkali-Effects on Xenomorphs

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LouisLouiz
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Alkali-Effects on Xenomorphs

Post by LouisLouiz » 31 May 2016, 06:36

Summary (a quick, 2-3 sentence summary):
Xenomorph's blood is Acid, so surely a neutralization of this would kill them much like change in our bloods acidity would kill us
Benefits (How this will benefit the server and game as a whole):
Allow for more science experiments to be carried out on live xeno's
Details (Description of how you think this would work, the benefits, etc):
Injecting the Xenomorph with enough Alkali or Water/Neutral substance would cause it to fall ill or die
Implementation (Optional, if you have an idea how to implement it):
Just make it poisonous to Xeno's

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MrJJJ
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Re: Alkali-Effects on Xenomorphs

Post by MrJJJ » 31 May 2016, 06:38

This will be just like chloral hydrate preety much, doctors and CMO's and such would suddenly become much more robuster by injecting any xeno with a hypospray and making the xeno die.

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Perfectian
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Re: Alkali-Effects on Xenomorphs

Post by Perfectian » 31 May 2016, 06:39

Meh, they will evolve to withstand it and that will make them waterproof, but they will need water to live and will suck it from living humans bodyes and humanity will extinct. Congratulations, you've doomed us all.

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Ocnjak20
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Re: Alkali-Effects on Xenomorphs

Post by Ocnjak20 » 31 May 2016, 07:14

Their blood might be acid, but to neutralize it. Ugh you would actually need body sample of every Xeno out there in order to research their acid cells and make anti acid stuff for every xeno stage and evolution tree. Would be annoying and next to impossible as the round would not last that long, while Marines would not bother getting you those corpses anyway.

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monkeysfist101
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Re: Alkali-Effects on Xenomorphs

Post by monkeysfist101 » 31 May 2016, 13:34

In order to neutralize it, you'd need a base of equal strength to the blood. Besides, the prevailing theory is that xenomorph blood isn't actually acidic. It's believed that they have a thin layer of highly pressurized acid between their chitin and organs.
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apophis775
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Re: Alkali-Effects on Xenomorphs

Post by apophis775 » 31 May 2016, 13:52

Probably not. And to neutralize it, you'd need a base of equalivent strength to the acid, which would be just as harmful to the humans as the acid.

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Steven Sneider
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Re: Alkali-Effects on Xenomorphs

Post by Steven Sneider » 31 May 2016, 19:20

Just use bullets.They neutralize everything ;)
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Surrealistik
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Re: Alkali-Effects on Xenomorphs

Post by Surrealistik » 31 May 2016, 19:27

I would love to see chemical warfare actually be useful vs aliens rather than more or less being obligated to mass produce explosives/combat drugs if I want to contribute to the war effort as Researcher.
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Kerek
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Re: Alkali-Effects on Xenomorphs

Post by Kerek » 18 Mar 2017, 05:28

Doesn't make sense for the game, as stated by apop. And you cant drag xenos anymore so it wouldn't get used. -1
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