Morgue Lights

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TeDGamer
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Morgue Lights

Post by TeDGamer » 27 Jun 2016, 13:08

Bug Description:
Morgue lights don't turn green even if you reenter your body if your corpse is in there.

Steps to reproduce:
1. Be dead in morgue
2. Make sure you're dead before you ghost
3. Re-enter to see the light doesn't change

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apophis775
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Re: Morgue Lights

Post by apophis775 » 27 Jun 2016, 13:10

Ours should always be blank or red. Red for occupied, blank for empty.

TeDGamer
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Re: Morgue Lights

Post by TeDGamer » 27 Jun 2016, 13:16

apophis775 wrote:Ours should always be blank or red. Red for occupied, blank for empty.
Ah. I thought they would work where it was red for occupied but SSD corpse, but it would turn green if you reentered the body. Alright then, not a bug.

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Steelpoint
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Re: Morgue Lights

Post by Steelpoint » 27 Jun 2016, 13:21

The unique lights feature is a newer one for /tg/station. With a green light representing a corpse with a ghost inhabiting it.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

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forwardslashN
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Re: Morgue Lights

Post by forwardslashN » 27 Jun 2016, 20:29

Right, invalid.
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The ambivalent giant white baldie in a jungle near you.

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