Marine lights remaining behind after being consumed

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Sailor Dave
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Posts: 219
Joined: 31 Dec 2014, 20:22

Marine lights remaining behind after being consumed

Post by Sailor Dave » 20 Jul 2016, 14:07

Bug Description: When marines are consumed by xenos, the light emitted from whatever they have on at the time stays behind and can't be removed.

Image
Image

Steps to reproduce:
1. Firmly grasp it in your hand.
2. Apply marine directly to forehead.
3. Gaze upon the light in awe as their spirit remains behind to light the way for future marines.

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MrJJJ
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Posts: 1935
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Marine lights remaining behind after being consumed

Post by MrJJJ » 20 Jul 2016, 14:08

Yeah this hasn't gotten reported for a long time and has exited for a REALLY long time, i always thought that because it never got fixed, that it actually can't be

Ithalan
Registered user
Posts: 37
Joined: 04 May 2016, 10:45

Re: Marine lights remaining behind after being consumed

Post by Ithalan » 21 Jul 2016, 14:43

The light seems to update again if the corpse is moved (not teleported) after being vomited up. Maybe it'd be possible to stick a tile or two of conveyor belt in whatever extradimensional space that consumed bodies are sent to in order to get the lighting to update even then?

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dylanstrategie
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Posts: 201
Joined: 20 Jul 2016, 16:20

Re: Marine lights remaining behind after being consumed

Post by dylanstrategie » 28 Oct 2016, 20:01

This was fixed a while ago with the Devour rework

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