Why are hounds still disabled?

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Boltersam
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Why are hounds still disabled?

Post by Boltersam » 04 Aug 2016, 22:21

They seemed to be working fine in the Hunter Games I saw them in, why are they still disable for use on Predator rounds?

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Sarah_U.
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Re: Why are hounds still disabled?

Post by Sarah_U. » 05 Aug 2016, 18:15

Needs to be spawned.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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SecretStamos (Joshuu)
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Re: Why are hounds still disabled?

Post by SecretStamos (Joshuu) » 06 Aug 2016, 16:34

We had an issue with people ghosting in order to play as hellhounds. Lots and lots of SSDs.

It's not an issue in Hunter Games because we fill them with players who were eliminated.

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TR-BlackDragon
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Re: Why are hounds still disabled?

Post by TR-BlackDragon » 11 Aug 2016, 11:07

I might spawn oe or two the next time I go on a hunt. But yea the reason is stated above why hounds were taken out as a option

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Feweh
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Re: Why are hounds still disabled?

Post by Feweh » 11 Aug 2016, 11:37

Also balance.

They robust the fuck out of aliens and get destroyed by marines instantly.

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ShortTemperedLeprechaun
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Re: Why are hounds still disabled?

Post by ShortTemperedLeprechaun » 11 Aug 2016, 12:43

Feweh wrote:Also balance.

They robust the fuck out of aliens and get destroyed by marines instantly.
Time to bug N for hotfix when he's free?
https://www.youtube.com/watch?v=9dA6plQFKzY Scotty Hardy: Resident loud mouth, smart assed Irishman. Image Gahn'tha-cte Bhu'ja: Honorable duelist, beserker charger, jungle hunter.

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SecretStamos (Joshuu)
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Re: Why are hounds still disabled?

Post by SecretStamos (Joshuu) » 13 Aug 2016, 08:23

ShortTemperedLeprechaun wrote: Time to bug N for hotfix when he's free?
A lot of it comes from the melee system. Truthfully, in some regards, the hellhound is probably stronger against Xenos than the predator.

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