Summary (a quick, 2-3 sentence summary):
Title
Benefits (How this will benefit the server and game as a whole):
Bit more of realism.
Details (Description of how you think this would work, the benefits, etc):
Crusher should be able to destroy these walls charging at it, but currently they only need to charge at it once, while with regular metal walls, they need to charge like 4 times with maximum momentum to destroy them.
Implementation (Optional, if you have an idea how to implement it):
same code as regular walls, but make them much harded to destroy than regular walls for obvious reasons.
Reinforced walls should be harded to destroy with crusher charge.
- username123
- Registered user
- Posts: 285
- Joined: 08 Feb 2016, 06:45
- Toroic
- Donor
- Posts: 1045
- Joined: 25 Sep 2015, 04:05
Re: Reinforced walls should be harded to destroy with crusher charge.
It's actually rng based and appears to take between 1 and 7 charges. It used to be consistent and always progress wall->girder, and it's led to an embarassing accidental breach for me before.
"Crush your enemies. See them driven before you..."
Xenos Vult
Xenos Vult
- KingKire
- Registered user
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- Joined: 30 May 2016, 11:53
Re: Reinforced walls should be harded to destroy with crusher charge.
so is this a bug then? if the regular walls are on average "more" reinforced then reinforced walls, it sounds like a bug.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Toroic
- Donor
- Posts: 1045
- Joined: 25 Sep 2015, 04:05
Re: Reinforced walls should be harded to destroy with crusher charge.
No, it's intended that rarely Crushers are able to break reinforced walls with a single hit and destroy the girder underneath as well.KingKire wrote:so is this a bug then? if the regular walls are on average "more" reinforced then reinforced walls, it sounds like a bug.
It used to be 2-3 full momentum charges to expose the girder, then another charge 20+ momentum to break the girder.
I see the benefit in marines being surprised, but personally prefer the consistency.
"Crush your enemies. See them driven before you..."
Xenos Vult
Xenos Vult
- Snypehunter007
- Registered user
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- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
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Re: Reinforced walls should be harded to destroy with crusher charge.
Old. No support.
Locking.
Locking.
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Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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