Summary (a quick, 2-3 sentence summary):
Make no-build areas infront of elevators.
Benefits (How this will benefit the server and game as a whole):
No elevator glitch.
Details (Description of how you think this would work, the benefits, etc):
Zone blocks construction of any kind.
Implementation (Optional, if you have an idea how to implement it):
Invisible marker?
2x2 no-build elevator zones.
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
2x2 no-build elevator zones.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: 2x2 no-build elevator zones.
Old topic, no support.
Snypehunter007 wrote:
Asking this to be locked.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: 2x2 no-build elevator zones.
Not a huge fan of this one. I think it might be best to come up with an alternative solution, like fixing atmos. Denied for now.
The ambivalent giant white baldie in a jungle near you.