RPG

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Steven Sneider
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RPG

Post by Steven Sneider » 08 Aug 2016, 13:04

Summary (a quick, 2-3 sentence summary):Replace the SADAR case with RPG case for Iron bears ERT

Benefits (How this will benefit the server and game as a whole):better Russian immersion .

Details (Description of how you think this would work, the benefits, etc):same as SADAR in mechanics but low range and ammo.

Implementation (Optional, if you have an idea how to implement it):coding and spriting.
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TopHatPenguin
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Re: RPG

Post by TopHatPenguin » 08 Aug 2016, 13:15

The problem I find with the Ib's getting a sadar in the first place and now an Rpg if this gets accepted is that the IB's can never actually use them due to their objective of taking the bridge and staying on the Sulaco where the Sadar is disabled and most likely this Rpg will as well.

I think that if we do get this or some other spec type weapon for the Ib's that it should atleast work on the Sulaco.

Perhaps you could say that the Rpg isn't powerful enough to penetrate through the Sulaco's hull to breach it?

anywho those are a couple of my thoughts on this.
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Steven Sneider
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Re: RPG

Post by Steven Sneider » 08 Aug 2016, 13:21

well yeah ,I find it hard to have an explosive weapon that isn't op so any ideas are appreciated.
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Toroic
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Re: RPG

Post by Toroic » 08 Aug 2016, 13:22

Might as well just give them a grenade launcher if you want them to have explosives.
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Re: RPG

Post by Boltersam » 08 Aug 2016, 13:25

An RPG is Rocket Propelled Grenade. Soooo.

Same strength as grenades, but explode on impact instead? Hey, at least then it's different from a blatant grenade launcher!

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Re: RPG

Post by Warnipple » 08 Aug 2016, 13:58

Boltersam wrote:An RPG is Rocket Propelled Grenade. Soooo.

Same strength as grenades, but explode on impact instead? Hey, at least then it's different from a blatant grenade launcher!
This sounds great.

Clone the SADAR, new sprite, the rocket has explosive strength of a frag and reload time is faster than the SADAR.
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Re: RPG

Post by ShortTemperedLeprechaun » 08 Aug 2016, 17:58

I'd be okay with it. explosive strength of a pmc grenade or standard nade, and don't let it breach.
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Re: RPG

Post by Neray » 08 Aug 2016, 18:03

Boltersam wrote:An RPG is Rocket Propelled Grenade. Soooo.

Same strength as grenades, but explode on impact instead? Hey, at least then it's different from a blatant grenade launcher!
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Re: RPG

Post by YungCuz » 08 Aug 2016, 22:42

Cheeki breeki rockets +1
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Re: RPG

Post by forwardslashN » 19 Aug 2016, 00:28

The bears are likely to fire off the sadar and kill themselves/anyone unfortunate enough to be in their range. Otherwise the suggestion is asking to create a new weapon. Bears will have some new things to play with at some point, but going with denied for now.
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