Make the MP's headset come with all channels.

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DeadLantern
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Make the MP's headset come with all channels.

Post by DeadLantern » 12 Aug 2016, 20:27

Summary (a quick, 2-3 sentence summary): Instead of starting with the headset allowing you only to listen to general and police chatter, allow them to listen to ALL radio chatter. This includes squads and such.

Benefits (How this will benefit the server and game as a whole): Allows better policing and it makes much more sense to have the MP's access to every radio channel.

Details (Description of how you think this would work, the benefits, etc): This would work just fine.

Implementation (Optional, if you have an idea how to implement it): Fiddle around with the Police's headset or just switch it with a BO headset.
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ThatCrazyBridgeOfficer
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Re: Make the MP's headset come with all channels.

Post by ThatCrazyBridgeOfficer » 12 Aug 2016, 20:34

Will +1 this as long as MPs cant speak on the channel, and as long as it's a immobile radio in the brig.

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NoahKirchner
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Re: Make the MP's headset come with all channels.

Post by NoahKirchner » 12 Aug 2016, 20:42

ThatCrazyBridgeOfficer wrote:Will +1 this as long as MPs cant speak on the channel, and as long as it's a immobile radio in the brig.
I agree as long as it's with the immobile radio +1
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McRipfist
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Re: Make the MP's headset come with all channels.

Post by McRipfist » 12 Aug 2016, 20:59

+1 This would help us know when a marine has called his squad to blow the Brig doors off.
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Shyguychizzy
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Re: Make the MP's headset come with all channels.

Post by Shyguychizzy » 12 Aug 2016, 21:19

Going with a +1, it will help if something is going on or docs call for help on their own channel. Anyhow, this will increase a bit of activity with Mps, just listening to the radio chatter, gives them something to to do.
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Re: Make the MP's headset come with all channels.

Post by KingKire » 19 Jan 2017, 21:34

+1. As much as i dislike having MP's listen on all bands, it is part of their job to be alert for possible mutiny and other such criminal things.
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Swagile
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Re: Make the MP's headset come with all channels.

Post by Swagile » 19 Jan 2017, 23:13

A stationary wall radio that you cannot talk in / out of nor modify would balance this suggestion.

Or else you'd have people trying to mob you to steal your headset and steal the radio card in it.
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YungCuz
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Re: Make the MP's headset come with all channels.

Post by YungCuz » 20 Jan 2017, 00:06

Swagile wrote:A stationary wall radio that you cannot talk in / out of nor modify would balance this suggestion.

Or else you'd have people trying to mob you to steal your headset and steal the radio card in it.
I mean no one really does this at all for one. Secondly not many know how to take a radio card out of a headset. Thirdly Almost everyone has just about the same amount of channels save for a few roles.
Anyway besides my rant this is a pretty good suggestion. +1
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Re: Make the MP's headset come with all channels.

Post by Eenkogneeto » 20 Jan 2017, 00:47

I would prefer if this were changed to a suggestion to give them a Tcomms console that can read the squad comms/etc instead, As most people here are saying 'Stationary' and that comes to mind as something already in the code but rarely used.
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