Double bugs! Autolathe in cargo and facehuggers.

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Doktor710
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Double bugs! Autolathe in cargo and facehuggers.

Post by Doktor710 » 16 Aug 2016, 16:15

Bug Description:
Autolathe bug: Autolathe in the cargo is not working.


Steps to reproduce:
1.Load metal and glass in the autolathe.
2.Click on it.
3.Nothing happens, even panel is not appearing.

Bug Description:
Facehuggers bug: Facehuggers are not flying, when thrown, they are falling in front of you in one tile, like a paper.


Steps to reproduce:
1.Pick facehugger up.
2.Throw "him".
3.Facehugger is flying only on the one tile in front of you.
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Sarah_U.
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Sarah_U. » 16 Aug 2016, 16:20

2nd is intended, first make sure you have access / power is on (?)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by MauroVega » 16 Aug 2016, 17:01

Doktor710 wrote: Steps to reproduce:
1.Pick facehugger up.
2.Throw "him".
3.Facehugger is flying only on the one tile in front of you.
Only carriers are able to throw huggers at longer ranges,any other caste has only 1 tile range
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Neray » 16 Aug 2016, 17:31

Steps to reproduce:
1.Load metal and glass in the autolathe.
2.Click on it.
3.Nothing happens, even panel is not appearing.
It happens when someone walked away while making a matter cartridge.
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by ZDashe » 17 Aug 2016, 02:22

Autolathe duplicate thread > viewtopic.php?f=116&t=7577

Facehugger one is not a bug but intentional.
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Doktor710 » 17 Aug 2016, 07:36

ZDashe wrote:Autolathe duplicate thread > viewtopic.php?f=116&t=7577

Facehugger one is not a bug but intentional.
Oh, I think cargo tech tried to make it...

Facehugger is not a bug? How should aliens throw it? We must come closer to touch them, also, is it normally, if it's flying like a paper? I don't think so.
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Casany » 17 Aug 2016, 17:46

Because if all aliens could throw huggers carriers would be useless
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Sarah_U. » 20 Aug 2016, 02:49

Basically, the facehugger is thrown 1 tile away simply because it allows you to run around and quickly toss it near a marine 2 tiles away. The hugger immediately latch on the target if thrown while he stands right on the tile you throw it and it leaps if the target move and it's on the ground. It's made for convenience, and the only caste able to throw it further is the carrier and even then it's an ability rather than the normal throw (Middle mouse / verb).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by Snypehunter007 » 15 Oct 2016, 13:12

Alright.

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Re: Double bugs! Autolathe in cargo and facehuggers.

Post by forwardslashN » 15 Oct 2016, 21:55

Resolved?
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