Byond ID: Outordinary
Colonial Marines Character: Chad Elderson (Very very rarely played)
Age: 21
Gender: Male
Timezone: Alaska (UTC -9)
On average, how many hours are you available per week to moderate?
I’m a shift worker and work a desk job. Depending on the shift I work, I can bring my laptop in to put in hours over work as well as at home. The time I can put in varies but you can easily expect 20+
Do you have any previous experience in being staff (not just SS13)?
Not on a game server, but I’ve been in charge of people before for smaller tasks.
Did you play any of the previous Colonial Marine servers?
I played on here back when it was connected to New Eden. I have distinct situations I remember from that time.
What other servers do you play on?
I played most on the /vg/station server and a tiny bit on the /tg/ server. /vg/station is not on the public list.
What are the 3 biggest servers you play on besides CM?
/vg/station, I would say /tg/ also but I truly don’t play enough to say I play on there.
Have you had an application to Colonial Marines before?
Never.
Are you currently a staff member elsewhere (not just SS13)? If so, where?
I am not.
Have you ever been banned for more than 24 hours on Colonial Marines?
Never been banned on here.
Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)?
Once a long time ago on /vg/station, for what reason and the date/time I really do not remember as it has been a long time.
Are you familiar with Slack (It's use is required)?
Not at all, I’m an easy learner and can look into it.
Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.
1. A player is firing his weapon in the briefing area near the start of the round.
I would jump over to the player. Freeze the player and send them a PM. Ask them "Can you tell me why you decided to open fire in the briefing area?" Depending on their response (EX: "i was bored lol"), I would give them a 3 day ban with a note, as they've shown me they have not read the rules and have no idea about roleplay guidelines. If all players involved say there was reasonable escalation (argument-shoving/disarming/pushing-melee-shooting) then I would tell them to keep the fight somewhere away from players not involved and enjoy the stun baton.
2. The Sulaco has a breach to space.
Spawn in a wall tile to patch it up. If the reason for the breach is not viewable at the moment, say in OOC "For whoever caused the breach, it would be wise to fess up now rather than have me find you" Likely the perpetrator will come clean or an observer will give some insight. Depending the situation that caused the breach and the magnitude of it, a warning to a ban can be applied with a note on the side.
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
I wouldn't even bother a head staff in this situation. They have the means to finish the round. I would use MOTHER announcements to give a wide ballpark estimate on alien count and insult the marines to inspire them to finish the job.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
Ban the marine for 3 days for grief and add a note for them. PM the researcher and tell him (if he didn't know) that a marine has abused his grenade, and suggest that he hand out the grenades to squad leaders and specialists as they are more likely to be able to use it properly.
5. A player is starting to talk about the things he did with your mom last night over Ahelp.
Mark his Ahelp as no response needed. If he continues to ahelp constantly clogging up every staff member on, I would PM him saying that effort to continue will result in a 3-hour ban to calm himself and give him a warning and a note.
6. You notice a marine with a name that doesn't fit our naming rules.
PM him and ask if he has read the rule on Character names. Add a note for “was unaware of the naming rule” then offer to change it now to something non rule breaking.
6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.
Let him know our rules which should have been read before joining give examples of how it should look and link him to them. I would let him know he either changes it accordingly or leaves. Ignorance of the rules is not a good excuse.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
PM him that the last thing he needs on his back as a doctor is a rifle for ground fighting and to get back to doing medical work. Link him to the rules for doctor roleplay. If he drops the rifle, I would respond with a simple thank you. If he doesn't, job-ban with a note.
8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
Tell him to stop doing surgery. Let him know that squad medics are not allowed to do surgery Tell him to bring the patient up to the ship for surgery. If there's no doctors up on the Sulaco, let him know to use patches, anything that requires a table for them needs to be done on the Sulaco by a doctor.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
I would send a fax to the Commander asking why the job is taking so long. If it’s due to morale, I would tell the commander to remind the marines that their husbands/wives/children are waiting for them and procrastination will not get them home. For the xenos, I would contact the current queen as the soul of the Matriarch and let her know that fighting with a chance to expand the hive is better than having the hive die out.
10. The round ends, and a marine starts unloading his weapons on other marines.
3 hour ban immediately. No questions asked. Note added for “End round grief”
11. A marine who has recently awoken is using soap to slip other marines.
Would golfclap if I were in game. Events of that nature can be easily handled ICly. If he went further and brought it to the planet, I would PM him about it and give him a warning along with a note.
12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
Let him know that rules state you must follow proper escalation to roleplay lethal force instead of outright killing a marine.
Any additional information you'd like to add?
I’ve been on for a long while. I’ve seen enough moderators/admins pass through and noted good terms and bad from them. I feel like I’ve collected enough good to be able to put it to the test. I play for fairly long hours, I’m not super quick to get heated, I deal with enough people in my job to have tolerance for everyone. I’ve got enough understanding along with a good bullcrap threshold to seek out resolution in many situations.
P.s I got off a shift recently so I will be going to sleep shortly, I will be up around 11am eastern.
Outordinary - Moderator Application
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- Registered user
- Posts: 210
- Joined: 11 Mar 2015, 18:25
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- Registered user
- Posts: 283
- Joined: 19 Jun 2016, 21:40
- Location: Canada
- Byond: Scrat505
Re: Outordinary - Moderator Application
It is my belief that a good number of your answers are almost copied directly off of mine!
See spoilers for what I believe you plagiarized from my application.
Question 1
Question 2
Question 3
Question 4
Question 7
Additional information
This one has many odd similarities but if it were this alone that I believed was copied, I wouldn't have said anything.
Conclusion
At first I wasn't going to say anything, but as I made this reply I found out more and more plagiarism from my own application, and I don't know if I should be offended or proud.
Anyone is welcome to check out my old topic ) if they wish to see for themselves.
viewtopic.php?f=69&t=7681
See spoilers for what I believe you plagiarized from my application.
Question 1
► Show Spoiler
Question 2
► Show Spoiler
Question 3
► Show Spoiler
Question 4
► Show Spoiler
Question 7
► Show Spoiler
This one has many odd similarities but if it were this alone that I believed was copied, I wouldn't have said anything.
► Show Spoiler
Conclusion
At first I wasn't going to say anything, but as I made this reply I found out more and more plagiarism from my own application, and I don't know if I should be offended or proud.
Anyone is welcome to check out my old topic ) if they wish to see for themselves.
viewtopic.php?f=69&t=7681
- Warnipple
- Registered user
- Posts: 636
- Joined: 13 Jun 2016, 08:57
- Location: Kanoya Airfield
Re: Outordinary - Moderator Application
-1
Blatant plagiarism and doesn't play very often.
Blatant plagiarism and doesn't play very often.
Accurate representation of my character as Corporate Liason: http://i.imgur.com/Ynnvuxx.png
- Iatots
- Registered user
- Posts: 87
- Joined: 15 Jun 2016, 18:54
Re: Outordinary - Moderator Application
On plagiarism, while I agree 2 and 4 are oddly similar, there are only so many ways you can word applying a fixed rule (even if subjectively). Maybe get him on slack and see how he answers additional questions? He has 20+ hours of time avaible.
Donovar "Slug" Vanlee
- Feweh
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- Byond: Feweh
Re: Outordinary - Moderator Application
Could you please explain the similarities between SLC's answers and yours?
- LordeKilly
- Registered user
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- Joined: 24 Feb 2015, 16:55
- Location: mongoria
- Byond: lordekilly
Re: Outordinary - Moderator Application
I remember you from oldcode, but yeah, those answers are pretty plagiarized. Between that and you not playing often, -1.
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- Registered user
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- Joined: 11 Mar 2015, 18:25
Re: Outordinary - Moderator Application
Alright I'm on, sorry about that alaskan time zone and such. I did not know my answers would have such a close simularity. I can explain why I put what I put for my answers on the other hand.
1. A player is firing his weapon in the briefing area near the start of the round.
In a situation like this, unless you were already watching what's going on, you would notice a player firing in the briefing area at the START of the round. With how many players we have, the chance that many players can get shot is very high. Therefore, I would think to stop whoever is shooting in their tracks. I don't know about stopping anyone else. Most of the explanations from a obvious griefer would be that they are bored, someone threw something at me, i felt like shooting (goes along with i was bored). The penalty for blatant griefing is supposed to be a longish ban and from what I read on protocols, notes are to be pinned. Rules state that escalation is the only way to lead to a lethal force fight and given that this scenario takes into account that you have not be watching to see if that was followed, asking the player(s) fired at about the situation is the best call. In which case no rules were broken, but firing in briefing in the start of the round still can make victims of the firefight.
2. The Sulaco has a breach to space.
In the case of this, I am assuming nobody is there to patch it, if a resin using xenomorph was near and they did not already patch it and it isn't a danger to them, I would tell them to patch it with a wall if they haven't already. But for the situation, I've only seen staff members patch it up and attempt to fix the air in the room which would also be my move. For the sake of the situation, I'm assuming atmos will regulate itself. I will say that I plagarized my response from the OOC talk from FEWEH, because I remember him saying that exact sentence during a round and the violator was caught. Situations for breaches to space can run from a xeno going acid crazy during a battle to a marine tossing a grenade to the wrong area. Due to the chance for an accident being the case, the punishment can vary.
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
Nuke codes by the code of conduct require a head staff member. If I were head staff, in a situation like this I would not want to be notified as the online moderator has the tools to fix this without nuke codes. Likely they are scared of the unknown and any number would be enough to break confusion and get the round moving. I've noticed this often from my gameplay, especially back when MOTHER reports would show for aliens too. I'm not a moderator on the other hand and I do not play marine often, so I would not know how many times nuke codes are asked for. The number given from the report isn't straight up 4 aliens, its always a ballpark estimate showing less than the marines. I would always see an insult with the report also, I don't see the reports often anymore because they are blocked for xenos.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
For this situation, its not as simple as a regular high yield grenade, it's napalm and can cause serious damage. Throwing it in logistics isn't an accident, it's meant to take some lives. Again, its blatant grief and a longish ban is to be applied. The bomb maker should be notified because they were the one to hand it straight to the marine. I've only noticed specialists and squad leads with modified grenades from my gameplay. Not to mention with my study of the rules, researcher rules state Be careful what grenades you make and who you give them to.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Doctors cannot carry any weapons until the sulaco is invaded, they are also limited to a M4A3 pistol. Anyone would advise them to put the rifle down and get back to work. Linking them to the rules is also a given since everyone is expected to know them before playing. Not playing the role you play and following the rules that come with it is what nets people job bans.
As far as my additional info is concerned, I'm a bit confused why you think it is similar. I have to deal with officers and higher enlisted every day and grew a high threshold because of it. I've had to deal with bad points of certain older moderators and such. I've noticed their good points and want to use them. Not much else to it.
Also, for those saying I haven't played often, for one I exclusively play alien and you would only see my marine name if I had my prefs set to not put me in the lobby. I have had a very busy summer along with my move to alaska for my job. I was on mids for a long point of my time here and only recently switched to days. My forum post counts and whatever will not be high because I'm not the type to always post in forums. I come to play xeno not post in forums. Yes I was in oldcode and even then played xeno exclusively. Either way, the point is I play very often and I've played on here before some people even knew about colonial marines.
I've got a busy day today between picking up some packages and doing work on my vehicle, I will try to keep eyes on the thread from my phone.
1. A player is firing his weapon in the briefing area near the start of the round.
In a situation like this, unless you were already watching what's going on, you would notice a player firing in the briefing area at the START of the round. With how many players we have, the chance that many players can get shot is very high. Therefore, I would think to stop whoever is shooting in their tracks. I don't know about stopping anyone else. Most of the explanations from a obvious griefer would be that they are bored, someone threw something at me, i felt like shooting (goes along with i was bored). The penalty for blatant griefing is supposed to be a longish ban and from what I read on protocols, notes are to be pinned. Rules state that escalation is the only way to lead to a lethal force fight and given that this scenario takes into account that you have not be watching to see if that was followed, asking the player(s) fired at about the situation is the best call. In which case no rules were broken, but firing in briefing in the start of the round still can make victims of the firefight.
2. The Sulaco has a breach to space.
In the case of this, I am assuming nobody is there to patch it, if a resin using xenomorph was near and they did not already patch it and it isn't a danger to them, I would tell them to patch it with a wall if they haven't already. But for the situation, I've only seen staff members patch it up and attempt to fix the air in the room which would also be my move. For the sake of the situation, I'm assuming atmos will regulate itself. I will say that I plagarized my response from the OOC talk from FEWEH, because I remember him saying that exact sentence during a round and the violator was caught. Situations for breaches to space can run from a xeno going acid crazy during a battle to a marine tossing a grenade to the wrong area. Due to the chance for an accident being the case, the punishment can vary.
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
Nuke codes by the code of conduct require a head staff member. If I were head staff, in a situation like this I would not want to be notified as the online moderator has the tools to fix this without nuke codes. Likely they are scared of the unknown and any number would be enough to break confusion and get the round moving. I've noticed this often from my gameplay, especially back when MOTHER reports would show for aliens too. I'm not a moderator on the other hand and I do not play marine often, so I would not know how many times nuke codes are asked for. The number given from the report isn't straight up 4 aliens, its always a ballpark estimate showing less than the marines. I would always see an insult with the report also, I don't see the reports often anymore because they are blocked for xenos.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
For this situation, its not as simple as a regular high yield grenade, it's napalm and can cause serious damage. Throwing it in logistics isn't an accident, it's meant to take some lives. Again, its blatant grief and a longish ban is to be applied. The bomb maker should be notified because they were the one to hand it straight to the marine. I've only noticed specialists and squad leads with modified grenades from my gameplay. Not to mention with my study of the rules, researcher rules state Be careful what grenades you make and who you give them to.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Doctors cannot carry any weapons until the sulaco is invaded, they are also limited to a M4A3 pistol. Anyone would advise them to put the rifle down and get back to work. Linking them to the rules is also a given since everyone is expected to know them before playing. Not playing the role you play and following the rules that come with it is what nets people job bans.
As far as my additional info is concerned, I'm a bit confused why you think it is similar. I have to deal with officers and higher enlisted every day and grew a high threshold because of it. I've had to deal with bad points of certain older moderators and such. I've noticed their good points and want to use them. Not much else to it.
Also, for those saying I haven't played often, for one I exclusively play alien and you would only see my marine name if I had my prefs set to not put me in the lobby. I have had a very busy summer along with my move to alaska for my job. I was on mids for a long point of my time here and only recently switched to days. My forum post counts and whatever will not be high because I'm not the type to always post in forums. I come to play xeno not post in forums. Yes I was in oldcode and even then played xeno exclusively. Either way, the point is I play very often and I've played on here before some people even knew about colonial marines.
I've got a busy day today between picking up some packages and doing work on my vehicle, I will try to keep eyes on the thread from my phone.
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- Registered user
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- Location: Canada
- Byond: Scrat505
Re: Outordinary - Moderator Application
It is still a -1 from me. Given that the wordings of many of the questions are some mere swaps and changes away from being exactly the same (and my app is the one at the very top when you check the Accepted Applications archive, somehow) I can't believe in good faith that the similarities were coincidental. The questions themselves are fairly easy, it's just the principle I much dislike. Plus I have never seen you on.
- Feweh
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Re: Outordinary - Moderator Application
Denied.
Blatant plagiarism and the entire staff team isn't happy over it.
We aren't stupid, everyone does copy other accepted applications.
But at least put in the effort to cover it up better.
Blatant plagiarism and the entire staff team isn't happy over it.
We aren't stupid, everyone does copy other accepted applications.
But at least put in the effort to cover it up better.