Summary (a quick, 2-3 sentence summary): Add some type of ID to the Freelancer teams so the turrets don't shoot them.
Benefits (How this will benefit the server and game as a whole): Make the Freelancer not seem like a glorified colonist (who gets shot by the marine's turrets).
Details (Description of how you think this would work, the benefits, etc): Give the Freelancer's IDs to fit the Freelancer leader's ID (Captain). Why not have the rest of the freelancers have stuff like (First Mate), (Sailor) or for an alt for this one (Space Sailor). Stuff like that to fit in more with the Freelancer Leader.
Implementation (Optional, if you have an idea how to implement it):
IDs for the Freelancer teams
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
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IDs for the Freelancer teams
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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- LordLoko
- Registered user
- Posts: 830
- Joined: 16 Oct 2014, 13:35
Re: IDs for the Freelancer teams
bumpty dumpty
My name is Ulysses Skyfall, but people call me "Meat".
Check out my dossier page
I don't play CM, currently in a break.
Check out my dossier page
I don't play CM, currently in a break.
- tempchar
- Registered user
- Posts: 65
- Joined: 03 Oct 2016, 22:10
- Location: New York
- Byond: Tempchar1
Re: IDs for the Freelancer teams
+1 -I transfer my support from my duplicate thread onto this thread.
- SecretStamos (Joshuu)
- Registered user
- Posts: 1291
- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: IDs for the Freelancer teams
I went ahead and give them some. They've also got shiny new compression suits.