Pyro Armor for Marines
- hawkshot86
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Pyro Armor for Marines
Summary (a quick, 2-3 sentence summary):
So Feweh just brought to my attention that wearing the fire suit is actually against the rules cause you aren't in formal uniform with the rest of the marines. This made me sad cause fire suit engineer with a flamethrower is REALLY fun. So I was thinking maybe to meet half way (not saying I'm gonna keep doing it, just wanted to suggest this as an idea) we could make a good ol' firebat armor set.
Benefits (How this will benefit the server and game as a whole):
Add another dynamic way to play the game, particularly for specialists and engineers. Make flamethrowers more prominent as a combat choice rather than a utility item, especially to counter crushers and for area denial. A lot of people like the flamethrower gameplay and the flamethrower is an important weapon in the marine arsenal for dealing with crushers and enclosed spaces. Plus it is a really fun and exciting way to play that would enhance and compliment the flamethrower by giving it a dedicated armor. People already do this, just with a fire suit, so why not formalize and embrace it? Then everybody wins
Details (Description of how you think this would work, the benefits, etc):
Basically a fire suit that is armor. Maybe add some orange colors or stripes to signify its unique nature. Then add them to either the specialist or the engineer (the build I was doing was suggested as an engineer build, plus it makes sense to me that engineers would handle the flamethrower/phoron tanks/utility and doesn't seem powerful enough to be a specialist only armor). This is a really fun way to play engineer that I think others enjoy as much as I do, or people who just enjoy using the flamethrower in general.
Implementation (Optional, if you have an idea how to implement it):
Add fire resistance to a unique set of marine armor. Or re-skin the fire suit, and add a suit slot and armor values equivalent to marine armor. Not saying there should be enough of these armors for the entire marine army, but just a few specific roles. 1-2 per squad at most. Add to specialist or engineer's vendors.
Also wanted to apologize about my first suggestion (The Russian game mode one) being a game mode, got excited after "the best game ever" (see USCM forum) and wanted to share. Got excited and forgot the no game mode rule. Sorry x.x
So Feweh just brought to my attention that wearing the fire suit is actually against the rules cause you aren't in formal uniform with the rest of the marines. This made me sad cause fire suit engineer with a flamethrower is REALLY fun. So I was thinking maybe to meet half way (not saying I'm gonna keep doing it, just wanted to suggest this as an idea) we could make a good ol' firebat armor set.
Benefits (How this will benefit the server and game as a whole):
Add another dynamic way to play the game, particularly for specialists and engineers. Make flamethrowers more prominent as a combat choice rather than a utility item, especially to counter crushers and for area denial. A lot of people like the flamethrower gameplay and the flamethrower is an important weapon in the marine arsenal for dealing with crushers and enclosed spaces. Plus it is a really fun and exciting way to play that would enhance and compliment the flamethrower by giving it a dedicated armor. People already do this, just with a fire suit, so why not formalize and embrace it? Then everybody wins
Details (Description of how you think this would work, the benefits, etc):
Basically a fire suit that is armor. Maybe add some orange colors or stripes to signify its unique nature. Then add them to either the specialist or the engineer (the build I was doing was suggested as an engineer build, plus it makes sense to me that engineers would handle the flamethrower/phoron tanks/utility and doesn't seem powerful enough to be a specialist only armor). This is a really fun way to play engineer that I think others enjoy as much as I do, or people who just enjoy using the flamethrower in general.
Implementation (Optional, if you have an idea how to implement it):
Add fire resistance to a unique set of marine armor. Or re-skin the fire suit, and add a suit slot and armor values equivalent to marine armor. Not saying there should be enough of these armors for the entire marine army, but just a few specific roles. 1-2 per squad at most. Add to specialist or engineer's vendors.
Also wanted to apologize about my first suggestion (The Russian game mode one) being a game mode, got excited after "the best game ever" (see USCM forum) and wanted to share. Got excited and forgot the no game mode rule. Sorry x.x
"If I had known this was going to be a day of killing gods, I might have paced myself better."
- NoahKirchner
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Re: Pyro Armor for Marines
+1, have it as a b18 style thing in the specialist vendor that comes with extra phoron tanks to act as sort of the anti-drone, burning down hives and eggs ones the marines push in but being fairly weak in combat (maybe make the armour squishier against brute damage) I'd play a flamethrower marine all the time if the firesuit wasn't breaking the rules or if there was a specialist anti-fire armour.
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- YungCuz
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Re: Pyro Armor for Marines
Actually if i recall there was a accepted suggestion for a flamethrower spec kit that included fire proof armor.
http://i.imgur.com/b9XSpih.png Ayyliums
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- Karmac
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Re: Pyro Armor for Marines
Yeah Apop tagged it as accepted and to be implemented last December, some kind of Flamethrower-Spec, unsure if it was a new class or a new weapon choice for regular Specialist, but it was definitely accepted after some debating and modification.
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- hawkshot86
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Re: Pyro Armor for Marines
Welp wasn't playing in December, hopefully this comes to pass. Not sure how good that would be though as a specialist unique set? Would probably need some more crazy stuff. Maybe some extra incendiary grenades, fire proof armor and the works, but what else would the kit have?
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- Karmac
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Re: Pyro Armor for Marines
Dunno, but it'll be friggin' awesome for sure, definitely a doped-up flamethrower at least, with some kind of fuel pack.
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- TopHatPenguin
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Re: Pyro Armor for Marines
Carmac wrote:Yeah Apop tagged it as accepted and to be implemented last December, some kind of Flamethrower-Spec, unsure if it was a new class or a new weapon choice for regular Specialist, but it was definitely accepted after some debating and modification.
This is the accepted suggestion for flamer spec equipment and armour: http://colonial-marines.com/viewtopic.php?f=130&t=4814
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- SecretStamos (Joshuu)
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Re: Pyro Armor for Marines
Never happening if I get a say. Being immune to your own fire is just begging for carelessness.
It will be like the fate of Pvt. Frost all over again, just on a galactic scale mixed with apathy.
It will be like the fate of Pvt. Frost all over again, just on a galactic scale mixed with apathy.
- Karmac
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Re: Pyro Armor for Marines
Muh immershun!SecretStamos (Joshuu) wrote:Never happening if I get a say. Being immune to your own fire is just begging for carelessness.
It will be like the fate of Pvt. Frost all over again, just on a galactic scale mixed with apathy.
Being Pvt. Frost would be great.
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- monkeysfist101
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Re: Pyro Armor for Marines
Private Frost was flamethrowered in the back by the medic before falling to his death moments before his satchel containing the squad's ammo detonated, killing Crowe.Carmac wrote: Muh immershun!
Being Pvt. Frost would be great.
We've talked about this a bunch in dev chat and decided that a fireproof suit would be begging for trouble.
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- Snypehunter007
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Re: Pyro Armor for Marines
I believe that a Flamethrower role was accepted awhile back so . . . IDK.
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- forwardslashN
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Re: Pyro Armor for Marines
Accepted suggestions has something like this. So, resolved?
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