Vendor UI and aesthetic improvements

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KingKire
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Vendor UI and aesthetic improvements

Post by KingKire » 01 Sep 2016, 16:01

Summary:
Vendors receive an overhaul in both style and UI use.
-Adding Tabs to split up some sections of vendor.
-Giving the vendor selection menus at the bare minimum a colored background.

Benefits:
Currently when vendors are opened, they tend to be just a cluttered list of hyperlink words, which i think looks both a little cluttered and a little plain. Adding tabs should help prevent menus that sprawl past the bottom of the screen, as well as add a nice UI touch that might make it more interesting to look at. Menus that go past the bottom of the screen are most painfully obvious with hacked weapons and ammo vendors, but can be seen in the medical vendor menu as well.

Vendors menus are also pretty plain, with all of them being the same blue/red/black text on a white menu. They also tend to have poor spacing issues or organization.
Now, it would be wonderful if each menu had its own hand crafted UI menu, but even just having a the text boxes for specific vendors have a different background color from each other would make a world of difference and add a nice layer of polish to CM.


Details (Description of how you think this would work, the benefits, etc):
Tabs:
Maintenance Panel:
This tab pops up when the wires are exposed, and shows the 4 wires displayed.

Marine Weapons vendors:
-separate tabs for Weapons, Ammo, and Gear.

Medical:
-Tabs for pills, autoinjectors, Gear, and etc.


Background Colors:
-Medical could recive a light blue background
-Cargo could recieve a light brown
-Marine weapons vendors recive an army green and grey coat.
-You-Tools could recieve a nice yellow and grey coat menu.
-The tab for accessing the wires to a machine can be an industrial grey or red or such.

Organization, Kerning and spacing of words:
Make sure the vendor selections are organized and properly spaced out.

Implementation (Optional, if you have an idea how to implement it):
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NoahKirchner
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Re: Vendor UI and aesthetic improvements

Post by NoahKirchner » 01 Sep 2016, 18:03

+1 would help the rq line move faster when noobs are workin' it.
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YungCuz
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Re: Vendor UI and aesthetic improvements

Post by YungCuz » 01 Sep 2016, 23:30

This would be really nice and aestheticly satisfying +1
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Renomaki
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Re: Vendor UI and aesthetic improvements

Post by Renomaki » 02 Sep 2016, 08:47

It wouldn't be too hard I believe to pull off.. We already have a custom UI for the chem dispenser, why not for other venders?
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monkeysfist101
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Re: Vendor UI and aesthetic improvements

Post by monkeysfist101 » 02 Sep 2016, 09:58

I can look more into this when my internet's hooked up (recently moved)
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GreyouTT
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Re: Vendor UI and aesthetic improvements

Post by GreyouTT » 09 Sep 2016, 01:20

Color coding the weapons with their ammo would also make things a lot faster and easier.

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Wubs4Scrubs
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Re: Vendor UI and aesthetic improvements

Post by Wubs4Scrubs » 18 Apr 2017, 21:57

+1

This requires a lot of time and effort on the part of the dev team but having vendors be nicely navigable would be a great quality of life improvement.
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