Restrictions on aliens and the shuttle (Discuss)

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Bigchilly
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Restrictions on aliens and the shuttle (Discuss)

Post by Bigchilly » 06 Sep 2016, 21:15

Summary (a quick, 2-3 sentence summary): Recently I've been clocking in a few rounds as a Pilot, and its quite a nice relaxed and enjoyable experience. But there is of course one thing that really bugs me, besides incompetent command, aliens. Aliens (hunters, runners, etc) will randomly storm into the shuttle silent and start infecting marines that are wounded and defenseless, or just behead them. And most of this isn't actually "late round" usually will happen on my 2nd and 3rd time down, and continue to happen. Recently small attack groups of aliens would just randomly run in and start mauling marines, and of course try to take me too.

Benefits (How this will benefit the server and game as a whole): Prevents early game attacks on the shuttle, so aliens cant suddenly start harassing the LZ on first contact.

Details (Description of how you think this would work, the benefits, etc): Aliens cant randomly break into the rasp and start killing marines (most defenseless) in the early game, and

Implementation (Optional, if you have an idea how to implement it): Alike marines getting space cancer from meta rushing the caves, would be a addition to the "aliens dont make a hive at LZ1" etc sorta grief.

I'm curious about others opinons about the topic of stopping aliens from boarding early round and harassing the shuttle, and alot of people I've spoken to complain about it, because "marines can meta rush caves, but aliens can rush the shutte" etc, etc. Discuss!
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Karmac » 06 Sep 2016, 21:19

So I've seen this happen too, and the aliens almost always jump straight in after it being on the ground for a bout 15-20 minutes, to me it classifies as power-gaming personally. But if you want to make it a meta-game thing then it would make bringing back that first lot of wounded a bit easier, then from there aliens would know not to let wounded or dead onto the shuttle, as they go back up, and come back down good as new, or that the inside of the shuttle doesn't normally have any fighting-capable marines, so they could hide in it, infect people in there, etc.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Toroic » 06 Sep 2016, 22:38

Bit torn on this.

On the one hand, marines should defend the LZ well enough (as they have turrets on the front of the dropship) that a few runners can't run in and wreck, and 15-20 minutes after marines land is probably 35-40 minutes into the game.

On the other hand, marines are sometimes not allowed above the river until an hour, so fair is fair.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Karmac » 06 Sep 2016, 22:41

Toroic wrote:Bit torn on this.

On the one hand, marines should defend the LZ well enough (as they have turrets on the front of the dropship) that a few runners can't run in and wreck, and 15-20 minutes after marines land is probably 35-40 minutes into the game.

On the other hand, marines are sometimes not allowed above the river until an hour, so fair is fair.

This is why I don't really want to give a +1, because it's not exactly the aliens fault.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Renomaki » 06 Sep 2016, 22:42

I remember one round where, seconds after dropping and rallying my squad outside the shuttle, we had a full-blown assault on the dropship, having to fend off at least 8 or more aliens, one of them being a CRUSHER.

I think a rule that holds xenos back a bit so the marines don't get rushed the moment they step out of a dropship/pod would be a decent idea I suppose, at least during the first drop. After all, nothing I hate more than insta-aggro aliens that start the war seconds upon landing.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Karmac » 06 Sep 2016, 22:45

Renomaki wrote:I remember one round where, seconds after dropping and rallying my squad outside the shuttle, we had a full-blown assault on the dropship, having to fend off at least 8 or more aliens, one of them being a CRUSHER.

I think a rule that holds xenos back a bit so the marines don't get rushed the moment they step out of a dropship/pod would be a decent idea I suppose, at least during the first drop. After all, nothing I hate more than insta-aggro aliens that start the war seconds upon landing.
Make it a rule for them to not rush T-Comms or Nexus as hives, I've seen this before and it's pretty frakkin rood, I got out of the shuttle to see 3 dead marines seconds after first touchdown. Other than this, they should be allowed to assault the metal bawkses after about 10-15 mins, 5 if they actually defend the LZ
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Toroic » 06 Sep 2016, 23:01

Renomaki wrote:I remember one round where, seconds after dropping and rallying my squad outside the shuttle, we had a full-blown assault on the dropship, having to fend off at least 8 or more aliens, one of them being a CRUSHER.

I think a rule that holds xenos back a bit so the marines don't get rushed the moment they step out of a dropship/pod would be a decent idea I suppose, at least during the first drop. After all, nothing I hate more than insta-aggro aliens that start the war seconds upon landing.
I actually was in your squad for that one, helped kill the crusher with buckshot. We killed like 6 xenos and sent less people than that up for medivac. Pretty significantly won skirmish for the marine team.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by saronsen » 06 Sep 2016, 23:17

I tend to run in on the dropship alone, without telling other xenos I'm doing so.

Most of the time it's to scare the PO to lift off early, but if they dare thinking they have a bigger cloaca than this hunter and whip out some guns, they usually get mauled in return.

But I'm indifferent on there being restrictions or not.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Boltersam » 07 Sep 2016, 03:13

There is a button on the back of the Rasp that you should be using. The shutter button.

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Re: Restrictions on aliens and the shuttle (Discuss)

Post by KingKire » 07 Sep 2016, 08:15

Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Bigchilly » 07 Sep 2016, 20:34

Problem is, when the dropship is shuttered down, you cant see shit, and you are the only one who can bring it back up, I personally think a good fix would to make a co-pilot or crew chief, as most USCMC dropships have.

edit: Not to mention the shitty times you get eaten alive by aliens because you cant get on the dropship due to the shutters being down.
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Re: Restrictions on aliens and the shuttle (Discuss)

Post by Boltersam » 08 Sep 2016, 03:09

Bigchilly wrote:Problem is, when the dropship is shuttered down, you cant see shit, and you are the only one who can bring it back up, I personally think a good fix would to make a co-pilot or crew chief, as most USCMC dropships have.

edit: Not to mention the shitty times you get eaten alive by aliens because you cant get on the dropship due to the shutters being down.
When I have the shutters down, I have the Marines tell me over comms if they need to get in. If they can't do that, they might as well be alien food already.

What function do you propose the co-pilot/chief would serve? What would be the point of making them able to fly when there's only one seat, that the Pilot is already using?

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Re: Restrictions on aliens and the shuttle (Discuss)

Post by forwardslashN » 08 Sep 2016, 17:56

Bigchilly wrote:Problem is, when the dropship is shuttered down, you cant see shit, and you are the only one who can bring it back up, I personally think a good fix would to make a co-pilot or crew chief, as most USCMC dropships have.
We're working on this. Otherwise I do not believe we will limit aliens from attacking the shuttle at any time of their choosing.
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