Injured examine text

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TopHatPenguin
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Injured examine text

Post by TopHatPenguin » 24 Nov 2016, 21:14

Summary (a quick, 2-3 sentence summary): A more gruesome examine text for injured marines, to add to the dark and gritty kind of theme cm is rolling for.

Benefits (How this will benefit the server and game as a whole): Makes it a tad more dark and gritty along with more realistic? I mean for example when examining a marine with a missing limb the examine text will just state "Is missing their right arm" well along the lines of that (and I can't quite remember the actual sentence as its 2am) with this in place it would add a tad more 'detailed' sentence.(Can' think of the exact sentence yet)

A more common examine text is "Has some nasty scabs and bruises" (well along the lines of that) which imo doesn't make much sense if he just got beaten the crap out of by a 12 foot space iguana.

Details (Description of how you think this would work, the benefits, etc):Much obliged Masked and Steel.

Example:
TheMaskedMan2 wrote: My idea towards this is essentially once a limb or body part passes a certain high damage threshold, it will give a flavor text description when examined, similiar to the "X's face melts off!" but yknow, lasting more than one combat log.

I'll do examples of what I can, and I propose two different flavor texts depending on if it is burn or brute damage.

Head: Their head is a bloody mangled mess! / Their face is an unrecognizable mass of goo!

Chest: Their chest is brutally torn, exposing organs and bleeding profusely. / Their chest sizzles as burnt flesh falls off in chunks.

Groin: Their groin has been ripped into heavily, leaving nothing but a bloody pulp! / The only thing that remains of their groin is a sizzling puddle of indescribable remains.

Arm: Their arm is hanging on by a thread, much of the mass having been torn away. / Their arm is a melted bubbling mess, bones seen as skin oozes off.

Hand: Their hand looks barely functional and limp. / Their hand is a blackened mass, burnt to the bone.

Leg: Hardly anything remains of their leg, stripped of meat and flesh alike. / Their leg is limp and twitching, skin and pieces of flesh peeling off in masses.

Extra Idea from Steel, which would be pretty good to see in:
Steelpoint wrote:I would also propose that the "damage text" is somewhat randomised.

For example, lets assume that if a limb (say the right hand) suffers more than 50 brute damage, that wound is given one of several different flavor texts as to the extent of the injury.

Using TheMaskedMan2's example, one person might get "Their hand looks barely functional and limp", but another person might get "Their hand is mangled and bloodied almost beyond recognition"
Implementation (Optional, if you have an idea how to implement it): Coding
Last edited by TopHatPenguin on 05 May 2017, 11:57, edited 2 times in total.
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Re: Injured examine text

Post by Joe4444 » 25 Nov 2016, 11:04

TopHatPenguin wrote:A more common examine text is "Has some nasty scabs and bruises" (well along the lines of that) which imo doesn't make much sense if he just got beaten the crap out of by a 12 foot space iguana.
perfect....just...perfect
+1

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Re: Injured examine text

Post by TopHatPenguin » 20 Jan 2017, 22:05

I mean I'm still stumped for Ideas as to for the text to actually say but I'm sure someone here is good at creative writing.

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Re: Injured examine text

Post by TheMaskedMan2 » 05 May 2017, 02:44

So i've been thinking about this, and well generally it's a +1. I also think this would essentially add some much needed immersion, as well as basically being useful. Gonna lay down a bit of flavor text.

My idea towards this is essentially once a limb or body part passes a certain high damage threshold, it will give a flavor text description when examined, similiar to the "X's face melts off!" but yknow, lasting more than one combat log.

I'll do examples of what I can, and I propose two different flavor texts depending on if it is burn or brute damage.

Head: Their head is a bloody mangled mess! / Their face is an unrecognizable mass of goo!

Chest: Their chest is brutally torn, exposing organs and bleeding profusely. / Their chest sizzles as burnt flesh falls off in chunks.

Groin: Their groin has been ripped into heavily, leaving nothing but a bloody pulp! / The only thing that remains of their groin is a sizzling puddle of indescribable remains.

Arm: Their arm is hanging on by a thread, much of the mass having been torn away. / Their arm is a melted bubbling mess, bones seen as skin oozes off.

Hand: Their hand looks barely functional and limp. / Their hand is a blackened mass, burnt to the bone.

Leg: Hardly anything remains of their leg, stripped of meat and flesh alike. / Their leg is limp and twitching, skin and pieces of flesh peeling off in masses.



So on and so forth, I'd go so far as to almost suggest different flavor texts for different levels of damage but I just went with the "extreme" high descriptions. It might be a bit much, anyways I don't claim to be the greatest writer by far, and i'm half asleep, but I hope anyone understands the basic premise and idea.
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Re: Injured examine text

Post by Steelpoint » 05 May 2017, 03:49

I would also propose that the "damage text" is somewhat randomised.

For example, lets assume that if a limb (say the right hand) suffers more than 50 brute damage, that wound is given one of several different flavor texts as to the extent of the injury.

Using TheMaskedMan2's example, one person might get "Their hand looks barely functional and limp", but another person might get "Their hand is mangled and bloodied almost beyond recognition"
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Re: Injured examine text

Post by TheMaskedMan2 » 05 May 2017, 14:51

Steelpoint wrote:I would also propose that the "damage text" is somewhat randomised.

For example, lets assume that if a limb (say the right hand) suffers more than 50 brute damage, that wound is given one of several different flavor texts as to the extent of the injury.

Using TheMaskedMan2's example, one person might get "Their hand looks barely functional and limp", but another person might get "Their hand is mangled and bloodied almost beyond recognition"
Yeah, nice to have some variation, as well, while we are at it, let's have "They are missing their right hand!" and etc. Perhaps give a bit more of a description?

For example, instead of "They are missing their left arm!", it can be "A bloody stump is all that remains of their left arm" or something, so on and so forth.
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